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HTPC Projects
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Ambient Lighting System
AtmoLight - 1.18.6.0 [2016-09-21]
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<blockquote data-quote="Rick164" data-source="post: 1187361" data-attributes="member: 17766"><p>Like it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" />, only thing that comes to mind is how does it handle migration from the previous delay setting?</p><p>Preferably it would fill all the delay values there with the old single delay value as to not run the risk of having a delay of 0ms.</p><p></p><p>Can do a PR if you want and will check to see if we have any merge conflicts as DEV_TargetChangeImageRework branch will be merged to DEV this week in preparation for the official release so can include it once tested <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rick164, post: 1187361, member: 17766"] Like it (y), only thing that comes to mind is how does it handle migration from the previous delay setting? Preferably it would fill all the delay values there with the old single delay value as to not run the risk of having a delay of 0ms. Can do a PR if you want and will check to see if we have any merge conflicts as DEV_TargetChangeImageRework branch will be merged to DEV this week in preparation for the official release so can include it once tested :) [/QUOTE]
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Ambient Lighting System
AtmoLight - 1.18.6.0 [2016-09-21]
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