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AtmoLight - 1.18.6.0 [2016-09-21]
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<blockquote data-quote="Rick164" data-source="post: 1188853" data-attributes="member: 17766"><p><span style="font-size: 18px"><span style="font-size: 15px">AtmoLight 1.18.5.0 was just released and would like to welcome [USER=29743]@kenwonders[/USER] to the team <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" />, he recently reworked the delay code so that for all the most common refresh rates you can pick different delays (see below for more info) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 18px"><strong>Frame handling</strong></span></span></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">Improved the way we process the video frames so that with multiple handlers / targets they get split up and no longer can affect playback as it's now an background process with a circular queue, this will mainly affects users with either slow or variable processing speeds like AmbiBox or when it's over a slow or unstable network with Hyperion.</span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><strong><span style="font-size: 18px">Delay handling</span></strong></span></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">This consist of 2 parts, mainly:</span></span></p><ol> <li data-xf-list-type="ol"><span style="font-size: 18px"><span style="font-size: 15px">Improving the background thread</span></span></li> <li data-xf-list-type="ol"><span style="font-size: 18px"><span style="font-size: 15px">Improve the delay references to allow for more control</span></span></li> </ol><p></p><p><span style="font-size: 18px"><span style="font-size: 15px">For the first part we merged the delay code into the new queue so that is no longer separate and always in sync, this also lowers resource usage and is more precise with an average 1ms offset.</span></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">Second part was done by [USER=29743]@kenwonders[/USER] as before we had 1 configurable reference rate (default 50hz) however with some setups it will be preferable to have multiple as they behave differently depending on refresh rate, so in both the AtmoLight configuration menu and its context menu you can setup multiple references for all the common ones.</span></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">If it doesn't matches like with 60hz content for instance it will use the closest one so that would be 59hz in this case.</span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 18px"><strong>Philips Hue</strong></span></span></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">In the AtmoLight Hue tab you now have the option to still use the VU meter effect when theater mode is active and in the AtmoLight context menu you can toggle Theater mode on/off for easy switching.</span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 18px"><strong>MadVR support (BETA)</strong></span></span></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><span style="font-size: 15px">In the previous build we have added support for madVR and this has since been improved thanks to [USER=60104]@Sebastiii[/USER] , you now however need to install a separate AtmoLight build for it as currently this will only work with the Sebasstiii Mediaportal builds located here:</span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><a href="https://forum.team-mediaportal.com/threads/madvr-support-in-mp1.133972/" target="_blank">https://forum.team-mediaportal.com/threads/madvr-support-in-mp1.133972/</a></span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px">The AtmoLight download link for this is in the <a href="https://forum.team-mediaportal.com/threads/atmolight-1-18-5-0-2016-26-06.125633/" target="_blank">first post</a> from this thread and it's in sync with the normal release, madVR support is no longer in the standard AtmoLight release but only in this one.</span></span></p><p></p><p><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 18px"><strong>Misc improvements</strong></span></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-size: 18px"><span style="font-size: 15px">Ambibox code has undergone some small changes and will behave better although their API / Memory map still behaves differently now and again resulting in variable delay.</span></span></li> <li data-xf-list-type="ul"><span style="font-size: 18px"><span style="font-size: 15px">Delay timings changes done in AtmoLight context menu are now stored and allow for per reference changes during playback or idle, it will highlight the correct reference during playback (if exact match)</span></span></li> </ul></blockquote><p></p>
[QUOTE="Rick164, post: 1188853, member: 17766"] [SIZE=5][SIZE=4]AtmoLight 1.18.5.0 was just released and would like to welcome [USER=29743]@kenwonders[/USER] to the team (y), he recently reworked the delay code so that for all the most common refresh rates you can pick different delays (see below for more info) :)[/SIZE][/SIZE] [SIZE=5][SIZE=4][SIZE=5][B]Frame handling[/B][/SIZE][/SIZE] [SIZE=4]Improved the way we process the video frames so that with multiple handlers / targets they get split up and no longer can affect playback as it's now an background process with a circular queue, this will mainly affects users with either slow or variable processing speeds like AmbiBox or when it's over a slow or unstable network with Hyperion.[/SIZE][/SIZE] [SIZE=5][SIZE=4][B][SIZE=5]Delay handling[/SIZE][/B][/SIZE] [SIZE=4]This consist of 2 parts, mainly:[/SIZE][/SIZE] [LIST=1] [*][SIZE=5][SIZE=4]Improving the background thread[/SIZE][/SIZE] [*][SIZE=5][SIZE=4]Improve the delay references to allow for more control[/SIZE][/SIZE] [/LIST] [SIZE=5][SIZE=4]For the first part we merged the delay code into the new queue so that is no longer separate and always in sync, this also lowers resource usage and is more precise with an average 1ms offset.[/SIZE][/SIZE] [SIZE=5][SIZE=4]Second part was done by [USER=29743]@kenwonders[/USER] as before we had 1 configurable reference rate (default 50hz) however with some setups it will be preferable to have multiple as they behave differently depending on refresh rate, so in both the AtmoLight configuration menu and its context menu you can setup multiple references for all the common ones.[/SIZE][/SIZE] [SIZE=5][SIZE=4]If it doesn't matches like with 60hz content for instance it will use the closest one so that would be 59hz in this case.[/SIZE][/SIZE] [SIZE=5][SIZE=4][SIZE=5][B]Philips Hue[/B][/SIZE][/SIZE] [SIZE=4]In the AtmoLight Hue tab you now have the option to still use the VU meter effect when theater mode is active and in the AtmoLight context menu you can toggle Theater mode on/off for easy switching.[/SIZE][/SIZE] [SIZE=5][SIZE=4][SIZE=5][B]MadVR support (BETA)[/B][/SIZE][/SIZE] [SIZE=4]In the previous build we have added support for madVR and this has since been improved thanks to [USER=60104]@Sebastiii[/USER] , you now however need to install a separate AtmoLight build for it as currently this will only work with the Sebasstiii Mediaportal builds located here:[/SIZE][/SIZE] [SIZE=5][SIZE=4][URL]https://forum.team-mediaportal.com/threads/madvr-support-in-mp1.133972/[/URL][/SIZE][/SIZE] [SIZE=5][SIZE=4]The AtmoLight download link for this is in the [URL='https://forum.team-mediaportal.com/threads/atmolight-1-18-5-0-2016-26-06.125633/']first post[/URL] from this thread and it's in sync with the normal release, madVR support is no longer in the standard AtmoLight release but only in this one.[/SIZE][/SIZE] [SIZE=5][SIZE=4][SIZE=5][B]Misc improvements[/B][/SIZE][/SIZE][/SIZE] [LIST] [*][SIZE=5][SIZE=4]Ambibox code has undergone some small changes and will behave better although their API / Memory map still behaves differently now and again resulting in variable delay.[/SIZE][/SIZE] [*][SIZE=5][SIZE=4]Delay timings changes done in AtmoLight context menu are now stored and allow for per reference changes during playback or idle, it will highlight the correct reference during playback (if exact match)[/SIZE][/SIZE] [/LIST] [/QUOTE]
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AtmoLight - 1.18.6.0 [2016-09-21]
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