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Ambient Lighting System
AtmoWin - improvement discussion
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<blockquote data-quote="BassFan" data-source="post: 1069218"><p>No problem your decision.</p><p> </p><p>Ich habe ein spezielles Build für @[USER=68365]HomeY[/USER] erstellt</p><p>Damit kann er testen ob MP immer noch einfriert.</p><p>Diese Version Rendert nichts gibt aber alle 1000 MS eine Message aus.</p><p>Friert MP weiterhin ein dann liegt es nicht an Atmolight sondern an MP(FrameGrabber) selbst</p><p>bzw. am TsReader.</p><p>-----------------------------</p><p>I have created a special build for @[USER=68365]HomeY[/USER]</p><p>So he can test whether MP still freezes.</p><p>This version renders nothing there but every 1000 MS off a message.</p><p>MP still freezes then it is not Atmolight but MP(FrameGrabber) itself</p><p>or the TsReader.</p><p> </p><p>I can't do on this time more</p><p> </p><p>greets</p></blockquote><p></p>
[QUOTE="BassFan, post: 1069218"] No problem your decision. Ich habe ein spezielles Build für @[USER=68365]HomeY[/USER] erstellt Damit kann er testen ob MP immer noch einfriert. Diese Version Rendert nichts gibt aber alle 1000 MS eine Message aus. Friert MP weiterhin ein dann liegt es nicht an Atmolight sondern an MP(FrameGrabber) selbst bzw. am TsReader. ----------------------------- I have created a special build for @[USER=68365]HomeY[/USER] So he can test whether MP still freezes. This version renders nothing there but every 1000 MS off a message. MP still freezes then it is not Atmolight but MP(FrameGrabber) itself or the TsReader. I can't do on this time more greets [/QUOTE]
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