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MediaPortal 1
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Audio sync problems when screen set to 24 Hz
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<blockquote data-quote="Scythe42" data-source="post: 510367" data-attributes="member: 95833"><p>Submittable patch version is ready on the weekend. Currently too much to do at work. I need to finish my final tests if it's better to drop a frame after it's 3/4 of the display time late or when it's already later the full display time of the frame.</p><p></p><p>The first one drops a little to much frames for my taste. The later seems to work better when there is already another frame in the queue. But when frames are provided late by the mixer I can't really tell the difference because there is usually a larger visible judder anyway and constant late frames until I decide they are too late now.</p><p></p><p>Wait as long as possible is the correct strategy. But what's too long?</p><p></p><p>Help! I can't decide here.</p></blockquote><p></p>
[QUOTE="Scythe42, post: 510367, member: 95833"] Submittable patch version is ready on the weekend. Currently too much to do at work. I need to finish my final tests if it's better to drop a frame after it's 3/4 of the display time late or when it's already later the full display time of the frame. The first one drops a little to much frames for my taste. The later seems to work better when there is already another frame in the queue. But when frames are provided late by the mixer I can't really tell the difference because there is usually a larger visible judder anyway and constant late frames until I decide they are too late now. Wait as long as possible is the correct strategy. But what's too long? Help! I can't decide here. [/QUOTE]
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Audio sync problems when screen set to 24 Hz
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