In you evr.log there are a lot of entries about dropped frames:
02-04-2013 11:15:30.097 [864]Dropping frame, nextSampleTime -53.98 ms, last sleep 12.81 ms, last pres -56.00 ms, paint 43.72 ms, queue count 4, SOP 503, EOP 557, LFr 6, RawFRRatio 1, dropped 2, drawn 355
Well the additional drawing for 3D movies takes more time than before, as every frame is drawn 3 times. First left / right half into the backbuffer and then from the backbuffer to the current surface. Looks like the additional drawing take a bit to much time which leads then to a drop of the frame.
For 24 fps you have ~ 41ms for every frame. On your system the painting take a bit longer than allowed and therefore the frame is dropped.
From the logs I see that you have an Intel HD Graphics 4000 in that PC.
- How much memory have you reserved in BIOS for the graphics?
- How fast is your main memory?
I reserved 1024MB videomemory and i have 1600Mhz DDR3 Ram (2*4GB) (PC3-12800)
So 3D works perfect for me wih the orig. core.dll inside 1.3 Final.