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<blockquote data-quote="trevor" data-source="post: 499219" data-attributes="member: 25806"><p><strong>New AeonMod Editor version</strong></p><p></p><p>I have released a new version 1.0.100.0, see this <a href="https://forum.team-mediaportal.com/streamedmp-301/mod-fusionmp-streamedmp-aeon-elements-59618/#post499216" target="_blank"><u><strong>post </strong></u></a>for the changes.</p><p></p><p>[USER=92000]dlarge500[/USER]</p><p></p><p>This version works out the skin directory so should get round having the skin named differnet from std - this does assume you have this skin seleted as live. This version aloso displays info about skin directory and MP loction which may help find the issue you are having.</p><p></p><p></p><p>[USER=70244]joz[/USER]</p><p></p><p>As above for the skin directory</p><p></p><p></p><p></p><p>This idea was my original intention, the problem is when menu items lose focus they also lose visability and this is more a limitation of the menu design, same reason why using the mouse causes the same to happen. The way I do it currently was the best compromise. I will take another look as the xml and see what is possible but any help welcome. If you manage to come up with something let me have a copy of the xml and I will incorporate it into the editor.</p><p></p><p>Thanks </p><p></p><p>Trevor</p></blockquote><p></p>
[QUOTE="trevor, post: 499219, member: 25806"] [b]New AeonMod Editor version[/b] I have released a new version 1.0.100.0, see this [URL="https://forum.team-mediaportal.com/streamedmp-301/mod-fusionmp-streamedmp-aeon-elements-59618/#post499216"][U][B]post [/B][/U][/URL]for the changes. [USER=92000]dlarge500[/USER] This version works out the skin directory so should get round having the skin named differnet from std - this does assume you have this skin seleted as live. This version aloso displays info about skin directory and MP loction which may help find the issue you are having. [USER=70244]joz[/USER] As above for the skin directory This idea was my original intention, the problem is when menu items lose focus they also lose visability and this is more a limitation of the menu design, same reason why using the mouse causes the same to happen. The way I do it currently was the best compromise. I will take another look as the xml and see what is possible but any help welcome. If you manage to come up with something let me have a copy of the xml and I will incorporate it into the editor. Thanks Trevor [/QUOTE]
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