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MediaPortal 2
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<blockquote data-quote="morpheus_xx" data-source="post: 1276926" data-attributes="member: 48495"><p>The MP2 skin engine uses WinForms as platform and it does not support touch natively. I have implemented only very basic touch support in this class: <a href="https://github.com/MediaPortal/MediaPortal-2/blob/WIP_2.3/MediaPortal/Source/UI/SkinEngine/GUI/TouchForm.cs" target="_blank">MediaPortal/MediaPortal-2</a>.</p><p>It does some own message handling and deals with "WM_TOUCHDOWN", "WM_TOUCHUP" and "WM_TOUCHMOVE". I found the code template somewhere, it's not originally written by me. (another <a href="https://assab.cs.washington.edu/svn/prototypes/MultiTouchScratchPad/Exercise1/WMTouchForm.cs" target="_blank">example</a>)</p><p></p><p>So besides skin logic there is probably more required in underlying TouchForm class to properly support all touch events and later the skin engine would require more events and handlers. (Although our skin engine looks like WPF, it's a complete own implementation, called "MPF")</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1276926, member: 48495"] The MP2 skin engine uses WinForms as platform and it does not support touch natively. I have implemented only very basic touch support in this class: [URL="https://github.com/MediaPortal/MediaPortal-2/blob/WIP_2.3/MediaPortal/Source/UI/SkinEngine/GUI/TouchForm.cs"]MediaPortal/MediaPortal-2[/URL]. It does some own message handling and deals with "WM_TOUCHDOWN", "WM_TOUCHUP" and "WM_TOUCHMOVE". I found the code template somewhere, it's not originally written by me. (another [URL='https://assab.cs.washington.edu/svn/prototypes/MultiTouchScratchPad/Exercise1/WMTouchForm.cs']example[/URL]) So besides skin logic there is probably more required in underlying TouchForm class to properly support all touch events and later the skin engine would require more events and handlers. (Although our skin engine looks like WPF, it's a complete own implementation, called "MPF") [/QUOTE]
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