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<blockquote data-quote="TheBatfink" data-source="post: 1128968" data-attributes="member: 52265"><p>OK. Thanks for looking at it! It's strange because, if anything, I'm toying with adding a manual delay.. the lights seem just ever so slightly ahead of the picture but not enough to totally bug me.</p><p></p><p>I'm going to test with Live Mode on menu's off and also with the old MePo exe, then move onto your branch for testing. Seems since I used that new .exe for live mode in menus MePo is behaving funny and not resuming like it should. I've had to hard kill MePo twice since the weekend when I made the swap out and it's been some time since I had to do that. Could be unrelated of course.</p><p></p><p>I also started turning off the lights with Hyperion app at the end of the night to kill of the blue LED's. I find whenever I do this, MePo never seems to regain control of the lights (can't turn them on and they never activate with media etc.). I have to shh in and restart Hyperion, then it all starts working again on it's own without interaction from me.</p><p></p><p>The joys of PC's <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Edit: Checked out the log. Hyperion is complaining whenever MePo resumes after I turned the lights off with iPhone Hyperion app. Any idea why this is?</p><p></p><p>Also, since using the new MePo.exe and dll from [USER=97876]@Lightning303[/USER] Auto3D is freaking out too.. Maybe this is why MePo fails to resume a few times recently? Attaching logs.. Thanks!</p></blockquote><p></p>
[QUOTE="TheBatfink, post: 1128968, member: 52265"] OK. Thanks for looking at it! It's strange because, if anything, I'm toying with adding a manual delay.. the lights seem just ever so slightly ahead of the picture but not enough to totally bug me. I'm going to test with Live Mode on menu's off and also with the old MePo exe, then move onto your branch for testing. Seems since I used that new .exe for live mode in menus MePo is behaving funny and not resuming like it should. I've had to hard kill MePo twice since the weekend when I made the swap out and it's been some time since I had to do that. Could be unrelated of course. I also started turning off the lights with Hyperion app at the end of the night to kill of the blue LED's. I find whenever I do this, MePo never seems to regain control of the lights (can't turn them on and they never activate with media etc.). I have to shh in and restart Hyperion, then it all starts working again on it's own without interaction from me. The joys of PC's :) Edit: Checked out the log. Hyperion is complaining whenever MePo resumes after I turned the lights off with iPhone Hyperion app. Any idea why this is? Also, since using the new MePo.exe and dll from [USER=97876]@Lightning303[/USER] Auto3D is freaking out too.. Maybe this is why MePo fails to resume a few times recently? Attaching logs.. Thanks! [/QUOTE]
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