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[DIY] User Showcases
[DIY] AtmoOrb - A Hue like mood lamp based on Particle Photon with NeoPixel - *Tutorial added*
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<blockquote data-quote="Rick164" data-source="post: 1186331" data-attributes="member: 17766"><p>That's odd, multicast isn't cached on the network side typically unless the access point has multicast buffering or other multicast limitations enabled as that can get buffered (throttle with x rate) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Routerboard (Mikrotik) uses multicast buffering by default on its soho devices but per brand it can be different, Apple Airport for instance can have it as well but by default it's off there and allows for a high transmit rate.</p><p></p><p>Would try the UDP IP protocol in AtmoLight -> Orb tab with IP of the photon for debugging, can use the same sketch.</p><p>There's also an TCP sketch which I believe is still up2date but not preferred as there's some overhead.</p></blockquote><p></p>
[QUOTE="Rick164, post: 1186331, member: 17766"] That's odd, multicast isn't cached on the network side typically unless the access point has multicast buffering or other multicast limitations enabled as that can get buffered (throttle with x rate) :) Routerboard (Mikrotik) uses multicast buffering by default on its soho devices but per brand it can be different, Apple Airport for instance can have it as well but by default it's off there and allows for a high transmit rate. Would try the UDP IP protocol in AtmoLight -> Orb tab with IP of the photon for debugging, can use the same sketch. There's also an TCP sketch which I believe is still up2date but not preferred as there's some overhead. [/QUOTE]
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[DIY] User Showcases
[DIY] AtmoOrb - A Hue like mood lamp based on Particle Photon with NeoPixel - *Tutorial added*
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