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MediaPortal 1
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Dynamic refresh rate not working
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<blockquote data-quote="globaldonkey" data-source="post: 1247095" data-attributes="member: 49844"><p>+1 for the fix. Updated to 1.20 yesterday and discovered DRR was throwing an out of memory exception on my system after a few minutes of playback.</p><p></p><p></p><p>[2018-08-19 15:29:00,060] [Log ] [MPMain ] [ERROR] - Exception: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.</p><p> at System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark)</p><p> at System.Threading.Thread.Start(StackCrawlMark& stackMark)</p><p> at System.Threading.Thread.Start()</p><p> at MediaPortal.Player.RefreshRateChanger.SetRefreshRateBasedOnFPS(Double fps, String strFile, MediaType type)</p><p> at MediaPortal.Player.RefreshRateChanger.AdaptRefreshRate()</p><p> at MediaPortal.Player.g_Player.OnStopped()</p><p> at MediaPortal.Player.g_Player.doStop(Boolean keepTimeShifting, Boolean keepExclusiveModeOn)</p><p> at MediaPortal.Player.g_Player.Stop()</p><p> at MediaPortalApp.OnAction(Action action) Message: Exception of type 'System.OutOfMemoryException' was thrown. Site : Void StartInternal(System.Security.Principal.IPrincipal, System.Threading.StackCrawlMark ByRef) Source : mscorlib Stack Trace: at System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark)</p><p> at System.Threading.Thread.Start(StackCrawlMark& stackMark)</p><p> at System.Threading.Thread.Start()</p><p> at MediaPortal.Player.RefreshRateChanger.SetRefreshRateBasedOnFPS(Double fps, String strFile, MediaType type)</p><p> at MediaPortal.Player.RefreshRateChanger.AdaptRefreshRate()</p><p> at MediaPortal.Player.g_Player.OnStopped()</p><p> at MediaPortal.Player.g_Player.doStop(Boolean keepTimeShifting, Boolean keepExclusiveModeOn)</p><p> at MediaPortal.Player.g_Player.Stop()</p><p> at MediaPortalApp.OnAction(Action action)</p></blockquote><p></p>
[QUOTE="globaldonkey, post: 1247095, member: 49844"] +1 for the fix. Updated to 1.20 yesterday and discovered DRR was throwing an out of memory exception on my system after a few minutes of playback. [2018-08-19 15:29:00,060] [Log ] [MPMain ] [ERROR] - Exception: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark) at System.Threading.Thread.Start(StackCrawlMark& stackMark) at System.Threading.Thread.Start() at MediaPortal.Player.RefreshRateChanger.SetRefreshRateBasedOnFPS(Double fps, String strFile, MediaType type) at MediaPortal.Player.RefreshRateChanger.AdaptRefreshRate() at MediaPortal.Player.g_Player.OnStopped() at MediaPortal.Player.g_Player.doStop(Boolean keepTimeShifting, Boolean keepExclusiveModeOn) at MediaPortal.Player.g_Player.Stop() at MediaPortalApp.OnAction(Action action) Message: Exception of type 'System.OutOfMemoryException' was thrown. Site : Void StartInternal(System.Security.Principal.IPrincipal, System.Threading.StackCrawlMark ByRef) Source : mscorlib Stack Trace: at System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark) at System.Threading.Thread.Start(StackCrawlMark& stackMark) at System.Threading.Thread.Start() at MediaPortal.Player.RefreshRateChanger.SetRefreshRateBasedOnFPS(Double fps, String strFile, MediaType type) at MediaPortal.Player.RefreshRateChanger.AdaptRefreshRate() at MediaPortal.Player.g_Player.OnStopped() at MediaPortal.Player.g_Player.doStop(Boolean keepTimeShifting, Boolean keepExclusiveModeOn) at MediaPortal.Player.g_Player.Stop() at MediaPortalApp.OnAction(Action action) [/QUOTE]
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