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- #101
Microsoft video codecs, ffdshow audio codecs, mpaudiorenderer. Maybe it's because of the last one. I hope Tourettes will pick up developing it. Can you?
I'll try to figure out which one gives the best results 33 or 34.
I've also found that MP AudioRenderer doesn't seem to like large jumps in the timestamps (e.g. from bad signal corruptions) - that's why I asked which audio renderer you were using![]()
It shouldn't mid about corrupted / dropped data. All it does is it schedules the 1st sample after the discontinuity point to be rendered in time when the rtStart tells. Of course there could be some bug, but at least I haven't noticed such during the 1,5 years the renderer has been in use.
Was the timestamps modified somehow? Maybe a backwards jump?
wouter1971 - when it goes out of sync, is the audio early or late compared to the video ?
(I'm not volunteering to try and fix it, but it might be useful info for anyone who does....)
Tony