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<blockquote data-quote="jameson_uk" data-source="post: 765290" data-attributes="member: 11220"><p>Yep indeed but I would (and have) spun this the other way. Any other player has a list of what is queued up to play (often called current playlist). So you should always have a current playlist that is actually what is playing now. Then you should be able to add tracks to a different playlist (most players do this by right clicking, selecting an add to playlist menu then choosing an existing playlist; or force you to create a playlist; this however is very hard to build in a way that is nice to use on a 10' UI and is much better suited to a mouse)</p><p></p><p>What is in current code (and therefore will be in 1.2 RC) is an option which chooses what playlist you see on the playlist screen. This will either be the "current playlist" (ie. what is queued up and playing now) or the "other" playlist which is what a user is building up.</p><p></p><p></p><p>It is certainly not simple. As above this is actually quite difficult to achieve in most players and then they rely on context menus, sub menus and most importantly mice. Take these out the equation and it makes an already difficult problem very complicated.</p><p></p><p>Hopefully based on the feedback here the solution is going to be ok for everyone (I want to improve playlist handling in 1.3 anwyay)</p></blockquote><p></p>
[QUOTE="jameson_uk, post: 765290, member: 11220"] Yep indeed but I would (and have) spun this the other way. Any other player has a list of what is queued up to play (often called current playlist). So you should always have a current playlist that is actually what is playing now. Then you should be able to add tracks to a different playlist (most players do this by right clicking, selecting an add to playlist menu then choosing an existing playlist; or force you to create a playlist; this however is very hard to build in a way that is nice to use on a 10' UI and is much better suited to a mouse) What is in current code (and therefore will be in 1.2 RC) is an option which chooses what playlist you see on the playlist screen. This will either be the "current playlist" (ie. what is queued up and playing now) or the "other" playlist which is what a user is building up. It is certainly not simple. As above this is actually quite difficult to achieve in most players and then they rely on context menus, sub menus and most importantly mice. Take these out the equation and it makes an already difficult problem very complicated. Hopefully based on the feedback here the solution is going to be ok for everyone (I want to improve playlist handling in 1.3 anwyay) [/QUOTE]
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