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MediaPortal 1
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General Support
Flickering Tv-guide and other overlays with EVR enabled
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<blockquote data-quote="Eabin" data-source="post: 242314" data-attributes="member: 24932"><p>well, i made a little progress today. Disabling the use of packed textures in GUIImage.cs (just commenting out around line 502)</p><p>[code]</p><p> /*if (GUITextureManager.GetPackedTexture(fileName, out _texUoff, out _texVoff, out _texUmax, out _texVmax, out _textureWidth, out _textureHeight, out _packedTexture, out _packedTextureNo))</p><p> {</p><p> _reCalculate = true;</p><p> return;</p><p> }*/</p><p>[/code]</p><p></p><p>gets rid of all the flickering for me. i didn't test this very thoroughly, but i haven't seen any drawbacks to this (yet).</p><p></p><p>of course i'm not an DirectX expert of any kind, so i would be interested in some suggestions (frodo maybe?) what could be causing this. my personal guess is either some bug in GUIImage and our Texture loading stuff, or it has something to do with bad memory handling in the ATI driver.</p><p></p><p>also i'm not sure if this can be called a "fix". at the moment i consider it to be a hacky workaround <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Eabin, post: 242314, member: 24932"] well, i made a little progress today. Disabling the use of packed textures in GUIImage.cs (just commenting out around line 502) [code] /*if (GUITextureManager.GetPackedTexture(fileName, out _texUoff, out _texVoff, out _texUmax, out _texVmax, out _textureWidth, out _textureHeight, out _packedTexture, out _packedTextureNo)) { _reCalculate = true; return; }*/ [/code] gets rid of all the flickering for me. i didn't test this very thoroughly, but i haven't seen any drawbacks to this (yet). of course i'm not an DirectX expert of any kind, so i would be interested in some suggestions (frodo maybe?) what could be causing this. my personal guess is either some bug in GUIImage and our Texture loading stuff, or it has something to do with bad memory handling in the ATI driver. also i'm not sure if this can be called a "fix". at the moment i consider it to be a hacky workaround :) [/QUOTE]
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MediaPortal 1
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Flickering Tv-guide and other overlays with EVR enabled
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