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MediaPortal 1
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StreamedMP
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<blockquote data-quote="mbuzina" data-source="post: 787115" data-attributes="member: 12382"><p>1. Your VideoLAN Plugin is old, you should remove it</p><p>2. Your Skin should be updated, it is old as well</p><p>3. Your Logs hold a lot of the following errors:</p><p>[code]</p><p>2011-09-07 21:15:23.218600 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.</p><p> at MediaPortal.GUI.Library.CachedTexture.FontEngineDrawTexture(Int32 textureNo, Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color, Single[,] matrix)</p><p> at MediaPortal.GUI.Library.CachedTexture.Frame.Draw(Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color)</p><p> at MediaPortal.GUI.Library.GUIImage.Render(Single timePassed)</p><p> at MediaPortal.GUI.Library.GUIThumbnailPanel.RenderItem(Single timePassed, Int32 iButton, Boolean bFocus, Int32 dwPosX, Int32 dwPosY, GUIListItem pItem, Boolean buttonOnly)</p><p> at MediaPortal.GUI.Library.GUIThumbnailPanel.Render(Single timePassed)</p><p> at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> at MediaPortal.GUI.Library.GUIFacadeControl.Render(Single timePassed)</p><p> at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> at MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)</p><p>[/code]</p><p></p><p>This is often the case when you have either a memory or a gfx card HW issue. Could you stress test those? </p><p></p><p>Does the issue occur with the default skin as well?</p></blockquote><p></p>
[QUOTE="mbuzina, post: 787115, member: 12382"] 1. Your VideoLAN Plugin is old, you should remove it 2. Your Skin should be updated, it is old as well 3. Your Logs hold a lot of the following errors: [code] 2011-09-07 21:15:23.218600 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at MediaPortal.GUI.Library.CachedTexture.FontEngineDrawTexture(Int32 textureNo, Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color, Single[,] matrix) at MediaPortal.GUI.Library.CachedTexture.Frame.Draw(Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color) at MediaPortal.GUI.Library.GUIImage.Render(Single timePassed) at MediaPortal.GUI.Library.GUIThumbnailPanel.RenderItem(Single timePassed, Int32 iButton, Boolean bFocus, Int32 dwPosX, Int32 dwPosY, GUIListItem pItem, Boolean buttonOnly) at MediaPortal.GUI.Library.GUIThumbnailPanel.Render(Single timePassed) at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) at MediaPortal.GUI.Library.GUIFacadeControl.Render(Single timePassed) at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) at MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed) [/code] This is often the case when you have either a memory or a gfx card HW issue. Could you stress test those? Does the issue occur with the default skin as well? [/QUOTE]
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MediaPortal 1
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flow cover issue
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