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<blockquote data-quote="fforde" data-source="post: 384843" data-attributes="member: 52082"><p>The purpose of placing skin artwork in a subfolder is not and was never meant to be a hack or work around for the way MediaPortal handles textures. The generic skin is meant to work with <em>any</em> skin, so we have a special subfolder to ensure no artwork files are overwritten. This behavior has not changed and the latest version of the generic skin still works this way.</p><p></p><p>So because of that I am assuming you are referring to the Blue3wide skin? Because the Blue3wide skin files that are distributed with Moving Pictures are meant to work <em>with</em> the rest of the skin, and because we already know what files are already there, the sub folder is not necessary. It has nothing to do with how artwork is loaded.</p></blockquote><p></p>
[QUOTE="fforde, post: 384843, member: 52082"] The purpose of placing skin artwork in a subfolder is not and was never meant to be a hack or work around for the way MediaPortal handles textures. The generic skin is meant to work with [i]any[/i] skin, so we have a special subfolder to ensure no artwork files are overwritten. This behavior has not changed and the latest version of the generic skin still works this way. So because of that I am assuming you are referring to the Blue3wide skin? Because the Blue3wide skin files that are distributed with Moving Pictures are meant to work [i]with[/i] the rest of the skin, and because we already know what files are already there, the sub folder is not necessary. It has nothing to do with how artwork is loaded. [/QUOTE]
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