- December 11, 2008
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- Germany
Hi,
with:
I get a high cpu usage after 'GUIGraphicsContext.State.SUSPENDING' (with MP 1.9)....
Any ideas are welcome.
with:
Code:
private void SuspendMP()
{
InputDevices.Stop();
GUIGraphicsContext.form.Hide();
GUIGraphicsContext.CurrentState = GUIGraphicsContext.State.SUSPENDING; // <- without this line everything is ok
}
I get a high cpu usage after 'GUIGraphicsContext.State.SUSPENDING' (with MP 1.9)....
Any ideas are welcome.
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