Help on Aeon 4:3 (1 Viewer)

lordsavant

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February 24, 2007
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Hello,

I'm trying to make an Aeon 4:3 skin - I'm using the Aeon Wide 1.1 as template.

This is the procedure:
1. Resize all background image canvases to 1366x1024 (i.e. there will be black bars on top and bottom; letterbox) [done]
2. Translate every control downwards by 128 pixels, since the original skin is 1366x768 and 1024-768 / 2 = 128. [done]
3. Fix any glitches that result afterwards. [in progress]

Elaboration on step 2:
1. program scans through xml file
2. if it finds posY and posY >= 0 and height of the control != 1024 or 768, it adds 128 to it.

Actually, I'm stuck at the home screen. It displays the first image fine, but all the mouseover/screen change behaviors seem to be totally fubared.

I have attached my xml files zipped up as well as a simple program I wrote to do the translations automatically.

Help would be appreciated!
 

2BitSculptor

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  • January 23, 2008
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    Instead of an absolute value of shift, it should probably be a %value of shift. So 1024/768=1.3333333 etc. Then multiply the Y value by 1.333.

    The grouped buttons start with an X,Y and are incremented by the height of the button (plus space between in some cases) so you will have to make adjustments there as well. For background fan art, don't change the height value to keep the right aspect.

    Actually, since I've started making my own 4:3 skin, it has become easier to isolate and change the values directly. Just takes a little patience and determination, and a bit of tweaking to get things where you want them. With XML Notepad, it's quick to traverse the tree of controls. And because I can run several instances, I can drag details from one xml to another.... There's quite a few xmls to go through.

    good luck.

    Chuck
     

    lordsavant

    Portal Member
    February 24, 2007
    19
    2
    Thanks for the message.

    I'm actually not sure I understand the % shifting. I am actually not converting the skin to "true" 4:3. Basically the background image will have a black bar on top and on bottom, and everything else should be placed where it was in Aeon Wide. Everything should still have the same X position. So a button that was at position 100,100 before should now be at position 100,228.

    Also, I don't understand what you meant by grouped buttons.
     

    2BitSculptor

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  • January 23, 2008
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    Heh... oh well... you beat me to it... I was going to rescind my comment, just realized what you were trying to do (Letter Box) . Many of the buttons in menus and lists are 'grouped', that is, in an actual group control element - shouldn't be an issue for your placement shift.

    My concern with that method is this; unless you are using a digital or multiscan monitor for the TV display, the text will be very difficult to read (on an analog PAL/NTSC TV). That's why I opted to down scale things for my skin to 800 X 600 for my 4:3 skin and redo almost everything to be readable on my 32" NTSC TV. ... Just a concern, if it works for you, that's fine.

    Chuck
     

    lordsavant

    Portal Member
    February 24, 2007
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    Actually,

    I tried running Aeon Wide (i.e. the original unaltered version) and it has the same problems. So it must be a problem in my setup.
     

    2BitSculptor

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    I think I recall an already posted issue about not being able to use a mouse effectively for some Aeon screens, I don't believe that it has been resolved.

    Chuck
     

    lordsavant

    Portal Member
    February 24, 2007
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    Hmm... You're right. The mouse completely doesn't work on my computer. If I move the mouse on my home screen, it shows the overlay. Bah.

    Guess I have to use a different skin.
     

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