home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
MediaPortal 1 Talk
How to start Chrome or other programs
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="framug" data-source="post: 1259812" data-attributes="member: 19448"><p>chochote toi même !!! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite18" alt=":LOL:" title="Laugh :LOL:" loading="lazy" data-shortname=":LOL:" /></p><p></p><p>For MP devs : Started from zero with VS2015 :</p><p>I saw you modified <a href="http://wiki" target="_blank">wiki</a> , thanks for that submodules explanation.</p><p></p><p>MP client can't be compiled because of reference problem :</p><p>We have to put BASS.targets file in \Packages\BASS.2.4.12.1\build\BASS.2.4.12.1\build because this file is in \Packages\BASS.2.4.12.1\build\native folder.</p><p>Or, we have to change the reference in core.csproj, as you want.</p><p></p><p>Also, I have the postbuild exited with code 1, even with Windows anti-virus and firewall desactivated, don't know why <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>[ATTACH]201764[/ATTACH]</p><p></p><p>And finally, we have to compile MP client in release mode, not in debug because otherwise, TVPlugin can't be compiled.</p><p>TVPlugin references MP client .dll (common, ...) with the release client path.</p><p></p><p>And the latest is that at the first clone, GIT say us that \mediaportal\MediaPortal.Base\skin\Titan\Media folder has been modified (red exclamation dot) where, it's not the case.</p><p></p><p>Hope it helps.</p></blockquote><p></p>
[QUOTE="framug, post: 1259812, member: 19448"] chochote toi même !!! :LOL: For MP devs : Started from zero with VS2015 : I saw you modified [URL='http://wiki']wiki[/URL] , thanks for that submodules explanation. MP client can't be compiled because of reference problem : We have to put BASS.targets file in \Packages\BASS.2.4.12.1\build\BASS.2.4.12.1\build because this file is in \Packages\BASS.2.4.12.1\build\native folder. Or, we have to change the reference in core.csproj, as you want. Also, I have the postbuild exited with code 1, even with Windows anti-virus and firewall desactivated, don't know why :confused: [ATTACH]201764[/ATTACH] And finally, we have to compile MP client in release mode, not in debug because otherwise, TVPlugin can't be compiled. TVPlugin references MP client .dll (common, ...) with the release client path. And the latest is that at the first clone, GIT say us that \mediaportal\MediaPortal.Base\skin\Titan\Media folder has been modified (red exclamation dot) where, it's not the case. Hope it helps. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
MediaPortal 1 Talk
How to start Chrome or other programs
Contact us
RSS
Top
Bottom