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<blockquote data-quote="Lightning303" data-source="post: 1110367" data-attributes="member: 97876"><p>One of the reasons we want to add support to AtmoLight, because then it does not have to use any of the AmbiBox capture modes, but gets the images directly from AtmoLight, with Aero enabled, high framerate and no tearing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p></p><p></p><p>I was able to implement AmbiBox, and its working as expected. However AmbiBox has a bug in its API server that can crash AmbiBox. Im in contact with the dev, he knows about the bug and sent me a test version that fixes this.</p><p>We will have to wait until he updates his official release, then you can test/use AmbiBox with AtmoLight <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Lightning303, post: 1110367, member: 97876"] One of the reasons we want to add support to AtmoLight, because then it does not have to use any of the AmbiBox capture modes, but gets the images directly from AtmoLight, with Aero enabled, high framerate and no tearing ;). I was able to implement AmbiBox, and its working as expected. However AmbiBox has a bug in its API server that can crash AmbiBox. Im in contact with the dev, he knows about the bug and sent me a test version that fixes this. We will have to wait until he updates his official release, then you can test/use AmbiBox with AtmoLight ;). [/QUOTE]
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