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Live TV leaking memory, causing MP to crash
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<blockquote data-quote="Crush" data-source="post: 94620" data-attributes="member: 18575"><p>Yep. Makes no difference.</p><p></p><p>No matter which decoder etc I use, memory is ticking away ~100kb/s. Really strange...</p><p></p><p>Perhaps the wrong forum for this:</p><p>I know this might sound crazy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> but wouldn't using a profiler like ANTS help in tracing the memory leak? I don't know if this is possible, since I don't have much experience in .Net (Delphi/W32 developer). Maybe worth a shot?</p><p></p><p>EDIT: Ok, I did some testing on the program using a mem profiler, however the increasing mem allocations show up in the unmanaged heap (Win32 etc), in other words, the source is still unkown.</p></blockquote><p></p>
[QUOTE="Crush, post: 94620, member: 18575"] Yep. Makes no difference. No matter which decoder etc I use, memory is ticking away ~100kb/s. Really strange... Perhaps the wrong forum for this: I know this might sound crazy :-) but wouldn't using a profiler like ANTS help in tracing the memory leak? I don't know if this is possible, since I don't have much experience in .Net (Delphi/W32 developer). Maybe worth a shot? EDIT: Ok, I did some testing on the program using a mem profiler, however the increasing mem allocations show up in the unmanaged heap (Win32 etc), in other words, the source is still unkown. [/QUOTE]
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