This is what I have never understood... in an analogue world you get a sine wave. In the digital world you get a lot of 1s and 0s representing a sine wave. So once you have gone through the analog=>digital conversion processs I don't see how oversampling benefits you as the data is simply not thereTo understand why it sounds better, consider a sine wave at 16Khz sampled at 48Khz, a single period of the sine wave consists of only 3 samples!
Surely with an audio renderer if you take out bitstreaming then the digital to analogue is done by the DACs on your soundcard and I am struggling to see how you can improve the digital input here ?
Confused...
United Kingdom