MediaPortal cover art issues (1 Viewer)

pokekevin

Portal Member
July 8, 2011
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MediaPortal Version: 1.2.1
MediaPortal Skin: StreamMP 1.7.2
Windows Version: Windows 7 Home
CPU Type: Intel Duo t6600 (laptop)
HDD: 320gb
Memory: 4gb
Motherboard: unknown (using laptop)
Video Card: Nvidia Geforce GT220m 1gb
Video Card Driver: Nvidia's 260.99
Sound Card: Turtle Beach Micro 2 USB
Sound Card AC3: " " " "
Sound Card Driver: Turtle Beach's driver

MPEG2 Video Codec: MPC players internal
MPEG2 Audio Codec: unknown
h.264 Video Codec: LAV video decoder, MadVR render, FFdshow filters

HTPC Case: Laptop, Asus K70IC

TV: Samsung PN59D6500
TV - HTPC Connection: HDMI


Hey Gents,

I'm currently using Media Portal 1.2.1 and once in awhile while browsing thru the movies the program seems to glitch and this is what I get (attached). I exported all logs after I forced MP to shut down and attached it. Updated Media portal from 1.2 to 1.2.1 and still having the problems. The first log was when it crashed with 1.2. The second one is with 1.2.1; the problem occurred on first start.

Any suggestions to remedy this issue?

Thanks in advance!
-Kevin
 

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mm1352000

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    Hi pokekevin

    I can see you've commented/raise quite a few threads about this problem so I know it is annoying for you. The issue seems to be this exception:

    2011-10-27 17:09:46.918700 [Info.][MPMain(1)]: render exception:confused:ystem.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at MediaPortal.GUI.Library.CachedTexture.FontEngineDrawTexture(Int32 textureNo, Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color, Single[,] matrix)
    at MediaPortal.GUI.Library.CachedTexture.Frame.Draw(Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color)
    at MediaPortal.GUI.Library.GUIImage.Render(Single timePassed)
    at MediaPortal.GUI.Library.GUIThumbnailPanel.RenderItem(Single timePassed, Int32 iButton, Boolean bFocus, Int32 dwPosX, Int32 dwPosY, GUIListItem pItem, Boolean buttonOnly)
    at MediaPortal.GUI.Library.GUIThumbnailPanel.Render(Single timePassed)
    at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)
    at MediaPortal.GUI.Library.GUIFacadeControl.Render(Single timePassed)
    at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)
    at MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)

    Unfortunately I know very little about the skin engine however maybe the reference to thumbnails gives you a clue. Hopefully one of the skin experts can be more helpful...

    mm
     

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