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MediaPortal 1
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[MP1-4578] Crashes after standby
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<blockquote data-quote="killer8" data-source="post: 1126789" data-attributes="member: 127854"><p>The zapping problem didn't appear anymore tonight. I will keep an eye on this, if [USER=140174]@Stéphane Lenclud[/USER] has any hint on improving my setup that would be nice off course.</p><p></p><p>Beside this I noticed the following error in the logs again:</p><p></p><p>[code][2015-02-24 23:44:06,693] [Error ] [49 ] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: ' bij System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)</p><p> bij System.Environment.get_StackTrace()</p><p> bij MediaPortal.GUI.Library.GUIWindow.LoadSkin()</p><p> bij MediaPortal.GUI.Library.GUIWindow.OnMessage(GUIMessage message)</p><p> bij TvPlugin.TvFullScreen.OnMessage(GUIMessage message)</p><p> bij MediaPortal.GUI.Library.GUIWindowManager.ActivateWindow(Int32 newWindowId, Boolean replaceWindow, Boolean skipHistory, String loadParameter, Boolean skipAnimation, Int32 focusControlId)</p><p> bij MediaPortal.Player.g_Player.ShowFullScreenWindowTVDefault()</p><p> bij MediaPortal.Player.g_Player.ShowFullScreenWindow()</p><p> bij TvPlugin.TVHome.TvDelayThread()</p><p> bij System.Threading.ThreadHelper.ThreadStart_Context(Object state)</p><p> bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)</p><p> bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)</p><p> bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)</p><p> bij System.Threading.ThreadHelper.ThreadStart()'</p><p>[/code]</p><p></p><p>I thought the tvplugin error was fixed, wasn't it? Is this fix not included in the new build?</p></blockquote><p></p>
[QUOTE="killer8, post: 1126789, member: 127854"] The zapping problem didn't appear anymore tonight. I will keep an eye on this, if [USER=140174]@Stéphane Lenclud[/USER] has any hint on improving my setup that would be nice off course. Beside this I noticed the following error in the logs again: [code][2015-02-24 23:44:06,693] [Error ] [49 ] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: ' bij System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) bij System.Environment.get_StackTrace() bij MediaPortal.GUI.Library.GUIWindow.LoadSkin() bij MediaPortal.GUI.Library.GUIWindow.OnMessage(GUIMessage message) bij TvPlugin.TvFullScreen.OnMessage(GUIMessage message) bij MediaPortal.GUI.Library.GUIWindowManager.ActivateWindow(Int32 newWindowId, Boolean replaceWindow, Boolean skipHistory, String loadParameter, Boolean skipAnimation, Int32 focusControlId) bij MediaPortal.Player.g_Player.ShowFullScreenWindowTVDefault() bij MediaPortal.Player.g_Player.ShowFullScreenWindow() bij TvPlugin.TVHome.TvDelayThread() bij System.Threading.ThreadHelper.ThreadStart_Context(Object state) bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) bij System.Threading.ThreadHelper.ThreadStart()' [/code] I thought the tvplugin error was fixed, wasn't it? Is this fix not included in the new build? [/QUOTE]
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[MP1-4578] Crashes after standby
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