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MediaPortal 1
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[MP1-4742] Rework keepstartfullscreen option to be able to switch to windowed mode
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<blockquote data-quote="mm1352000" data-source="post: 1168686" data-attributes="member: 82144"><p>Yes, that's right - sorry I missed that the setting was also used in D3D. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite10" alt=":oops:" title="Oops! :oops:" loading="lazy" data-shortname=":oops:" /></p><p></p><p></p><p>Maybe something like: "Ignore Windows resolution/size changes in fullscreen mode".</p><p></p><p>Note I took out the reference to "start"/"startup" because:</p><ul> <li data-xf-list-type="ul">when starting in fullscreen mode, MP resolution would be taken from the current screen resolution</li> <li data-xf-list-type="ul">when starting in windowed mode and/or later toggling from windowed to fullscreen mode, MP resolution would be taken from the current screen resolution (not the screen resolution at startup, even if starting in fullscreen mode)</li> </ul><p>To be clear: I think the second point/behaviour is desirable. This enables people to use window/fullscreen mode toggle to reset MP's size/resolution (in case of error).</p><p></p><p>P.S. I would also change the variable (and setting???) name in the code from _keepstartfullscreen to something like _ignoreFullscreenResolutionChanges to be consistent.</p></blockquote><p></p>
[QUOTE="mm1352000, post: 1168686, member: 82144"] Yes, that's right - sorry I missed that the setting was also used in D3D. :oops: Maybe something like: "Ignore Windows resolution/size changes in fullscreen mode". Note I took out the reference to "start"/"startup" because: [LIST] [*]when starting in fullscreen mode, MP resolution would be taken from the current screen resolution [*]when starting in windowed mode and/or later toggling from windowed to fullscreen mode, MP resolution would be taken from the current screen resolution (not the screen resolution at startup, even if starting in fullscreen mode) [/LIST] To be clear: I think the second point/behaviour is desirable. This enables people to use window/fullscreen mode toggle to reset MP's size/resolution (in case of error). P.S. I would also change the variable (and setting???) name in the code from _keepstartfullscreen to something like _ignoreFullscreenResolutionChanges to be consistent. [/QUOTE]
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[MP1-4742] Rework keepstartfullscreen option to be able to switch to windowed mode
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