MP1 EVR Presenter/dshowhelper community development (2 Viewers)

tourettes

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    I kept having random judder - but it seems to have been caused by the MP Audiorenderer?? As going back to Reclock has made everything pretty darn smooth. Nearly as good as ar-jar's original in MPC-HC, or madVR. Yay. Thankyou!

    Please post more detailed information into the audio renderer thread. It might be for example that the whole audio renderer is not active in some cases (not supported audio formats on HW etc.). Or it could be simply a bug in the audio renderer.
     

    Owlsroost

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    Strange how DWM works well for some and not others. Different display drivers creating different behaviour in the window manager perhaps?

    That's my theory too - when I switched from a 9500GT to a GT430 video card at Christmas I was getting hundreds of dropped frames per hour with v0055.

    Some of that turned out to be bad nVidia drivers (260.xx series), but I think the drivers for the 'Fermi' (4xx/5xx) cards do seem to benefit from using 'queued' DWM mode for video playback with Aero.

    I've managed to find a set of pre-260.xx drivers that will work with my card (with a bit of .inf file tweaking), and they are definitely better than any of the later versions I've tried (but not tried the latest 270.xx yet).

    Tony
     

    Owlsroost

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    Ok. Understood. :)

    And that's right... I've been using 55b for quite a long time (in fact, it's my current choice for production HTPC, WAF included) with no problems, just that single framedrops every few minutes, which I asume it's not caused by dshowhelper specifically.

    bye!!!

    Yes, the 'single framedrops every few minutes' is exactly what I get (even with ReClock) - I'd love to know why (not managed to track it down so far...)

    Tony
     

    disaster123

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    AW: MP1 EVR Presenter/dshowhelper community development

    While using V76 part DWM i'm seeing from time to time one dropped frame and all lines going up and down.

    The evr.log says:
    Code:
    08-04-2011 22:39:17.822 [cb8]Dropping frame, NST -20.89 ms, AveRNST 8.95 ms, last sleep 0.00 ms, last pres -49.00 ms, paint 3.63 ms, queue count 1, SOP 524, EOP 730, RawFRRatio 1, dropped 7, drawn 6063, late 1
    08-04-2011 22:39:17.830 [cb8]Late frame, NST -8.54 ms, AveRNST 8.95 ms, last sleep 0.00 ms, paint 3.63 ms, last pres -56.00 ms, late 2, Q 3

    Will test no DWM soon.

    Can anybody tell me how to map SHIFT + 1 in MP Controlplugin of IRSS? or tell me if SHIFT +1 can be simulated via a special MP action.

    Edit:
    some more log lines
    Code:
    08-04-2011 22:54:08.660 [101c]Dropping sample from the past (13.77 ms, last call to NotifyWorker: 0.47 ms, Queue: 2, Dropped: 4)
    08-04-2011 22:54:08.660 [e4c]Dropping frame, NST -53.85 ms, AveRNST 11.48 ms, last sleep 0.00 ms, last pres -85.00 ms, paint 85.24 ms, queue count 1, SOP 211, EOP 507, RawFRRatio 1, dropped 5, drawn 2596, late 0
    08-04-2011 22:54:08.661 [e4c]Dropping frame, NST -34.18 ms, AveRNST 11.48 ms, last sleep 0.00 ms, last pres -86.00 ms, paint 85.24 ms, queue count 0, SOP 211, EOP 507, RawFRRatio 1, dropped 6, drawn 2596, late 0
    08-04-2011 22:54:08.672 [e4c]Late frame, NST -5.02 ms, AveRNST 11.48 ms, last sleep 1.19 ms, paint 85.24 ms, last pres -97.00 ms, late 1, Q 2
    08-04-2011 22:54:08.692 [e4c]Dropping frame, NST -5.05 ms, AveRNST 11.35 ms, last sleep 1.19 ms, last pres -20.00 ms, paint 6.69 ms, queue count 2, SOP 353, EOP 730, RawFRRatio 1, dropped 7, drawn 2597, late 1

    Edit2:
    Same happens also with no DWM.
     

    ced007

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    Hello,
    I tested both 76 versions, I was with 55c before, but I need your help to understand the results :)
    With 55c (first screenshot attached) I have the red and yellow lines that are really straight and the green line that is most of the time straight, but with some little peaks or waves here and there and a few frame drops, increasing really slowly.
    With 76a version (second screenshot) I have a much more straight green line and less drop frames but the red and yellow lines are not straight at all.
    How do you understand this? Which one is the better?
    What is the most important, less drop frames or all 3 lines straight?
    Thanks
     

    Attachments

    • 55c.jpg
      55c.jpg
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    • 76.jpg
      76.jpg
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    red5goahead

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    Hello,
    I tested both 76 versions, I was with 55c before, but I need your help to understand the results :)
    With 55c (first screenshot attached) I have the red and yellow lines that are really straight and the green line that is most of the time straight, but with some little peaks or waves here and there and a few frame drops, increasing really slowly.
    With 76a version (second screenshot) I have a much more straight green line and less drop frames but the red and yellow lines are not straight at all.
    How do you understand this? Which one is the better?
    What is the most important, less drop frames or all 3 lines straight?
    Thanks

    Why still Reclock? try MP Audio renderer .
     

    ced007

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    Why still Reclock? try MP Audio renderer .

    Ok. I already tried it in the past but I will test it again. But if I understand correctly, with MP Audio Renderer we have to use the file in the corresponding thread and not these ones, correct?
    Also if someone could help me understand my 2 screenshots, it woudl be very nice.
     

    red5goahead

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    Why still Reclock? try MP Audio renderer .

    Ok. I already tried it in the past but I will test it again. But if I understand correctly, with MP Audio Renderer we have to use the file in the corresponding thread and not these ones, correct?
    Also if someone could help me understand my 2 screenshots, it woudl be very nice.

    No. You must to use the MP audio renderer suggested in this post
    https://forum.team-mediaportal.com/707555-post675.html
    and any new versions of renderer work fine.
     

    ced007

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    Owlsroost

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    Hello,
    I tested both 76 versions, I was with 55c before, but I need your help to understand the results :)
    With 55c (first screenshot attached) I have the red and yellow lines that are really straight and the green line that is most of the time straight, but with some little peaks or waves here and there and a few frame drops, increasing really slowly.
    With 76a version (second screenshot) I have a much more straight green line and less drop frames but the red and yellow lines are not straight at all.
    How do you understand this? Which one is the better?
    What is the most important, less drop frames or all 3 lines straight?
    Thanks

    Less dropped frames/stutters is more important than flat lines.

    The red/yellow lines have more 'wiggles' in v0076 - this is by design to keep the CPU usage lower.

    Tony
     

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