Well, is anyone can give me some idea or suggestion about how to improve capacity of the font engine which is located in mediaportal/core/fontengine directory? I have been working on it for a while and I don’t have any good solution for decreasing demand of the video memory that is required 256 MB of the video memory for supporting Traditional language.
Properly I should change to another subject. Regarding to XBMC project, Xbox is not very high-end machine which is 733Mhz Intel Pentium-III CPU and poor frame rate. My question is as follows,
Properly I should change to another subject. Regarding to XBMC project, Xbox is not very high-end machine which is 733Mhz Intel Pentium-III CPU and poor frame rate. My question is as follows,
- (1) Is anybody can tell me concept of the font engine in XBMC project?
(2) Why can it support different language at the same time?
(3) Is any future plan to integrate this advantage into MP?