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<blockquote data-quote="2BitSculptor" data-source="post: 502792" data-attributes="member: 65661"><p>I think the effect should be able to be aplied to any image as needed. </p><p></p><p>For an image control that is used for a displayed texture or a backdrop image (whether an artist thumb, an album cover, a DVD poster or fanart), a mask could be used to replace the need for a vignette overlay image, where you want the edges of the image on all sides to fade away to show the background, regardless of the aspect (a problem you face with vignette overlay images)</p><p></p><p>For a thumb in Icon views or Filmstrip, a mask could be used to give the thumb rounded corners, or scalloped edges (or whatever shape border). This would also have to be reflected in the reflection effect. The mask would auto size to the proportions of the thumb.</p><p></p><p>I think a way would be to use something similar to the thumbs control/flipY/diffuse control, only not use the flipY factor, and display the thumb with the Image_Mask.png (named whatever) applied directly to the thumb.</p><p></p><p><thumbs <span style="color: Red">textureDiffuse="Image_Mask.png"</span>></thumbs></p><p>or, to add a reflection for the masked thumb:</p><p><thumbs <span style="color: Red">textureDiffuse="Image_Mask.png"</span> FlipY="true" Diffuse="Thumb_Mask.png"></thumbs></p><p></p><p>or for an image displayed on a screen:</p><p></p><p><texture <span style="color: Red">textureDiffuse="Image_Mask.png"</span>>#selectedthumb</texture></p><p>or, to add a reflection for the masked texture:</p><p><texture <span style="color: Red">textureDiffuse="Image_Mask.png"</span> FlipY="true" Diffuse="Thumb_Mask.png">#selectedthumb</texture></p><p></p><p>Just a thought.</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="2BitSculptor, post: 502792, member: 65661"] I think the effect should be able to be aplied to any image as needed. For an image control that is used for a displayed texture or a backdrop image (whether an artist thumb, an album cover, a DVD poster or fanart), a mask could be used to replace the need for a vignette overlay image, where you want the edges of the image on all sides to fade away to show the background, regardless of the aspect (a problem you face with vignette overlay images) For a thumb in Icon views or Filmstrip, a mask could be used to give the thumb rounded corners, or scalloped edges (or whatever shape border). This would also have to be reflected in the reflection effect. The mask would auto size to the proportions of the thumb. I think a way would be to use something similar to the thumbs control/flipY/diffuse control, only not use the flipY factor, and display the thumb with the Image_Mask.png (named whatever) applied directly to the thumb. <thumbs [COLOR="Red"]textureDiffuse="Image_Mask.png"[/COLOR]></thumbs> or, to add a reflection for the masked thumb: <thumbs [COLOR="Red"]textureDiffuse="Image_Mask.png"[/COLOR] FlipY="true" Diffuse="Thumb_Mask.png"></thumbs> or for an image displayed on a screen: <texture [COLOR="Red"]textureDiffuse="Image_Mask.png"[/COLOR]>#selectedthumb</texture> or, to add a reflection for the masked texture: <texture [COLOR="Red"]textureDiffuse="Image_Mask.png"[/COLOR] FlipY="true" Diffuse="Thumb_Mask.png">#selectedthumb</texture> Just a thought. Chuck [/QUOTE]
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