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MediaPortal 1
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Installation, configuration support
Noob here: Help with channel change freezing, please
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<blockquote data-quote="mm1352000" data-source="post: 1170405" data-attributes="member: 82144"><p>Sorry, missed your last reply here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite10" alt=":oops:" title="Oops! :oops:" loading="lazy" data-shortname=":oops:" /></p><p></p><p></p><p>Great. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>I wasn't sure what to expect. The basis of this request was that I thought I [vaguely, from several years back now] recalled somebody in the Colossus support thread finding that their situation improved when they connected both S/PDIF and analog audio. I guess my memory was wrong in this case. Thanks for indulging me.</p><p></p><p></p><p>I think I'm the wrong guy to ask.</p><p></p><p>Perhaps it "appears" that the DD is quieter than it actually is because the DD audio has 5.1 channels but you only have 2 speakers and are not applying down-mixing? (ie. ...you're missing 4 out of 6 channels...)</p><p></p><p>...or maybe it's how it was encoded, because [for example] the movie director wanted it to be that way. My understanding (could be wrong!) is that movie DTS and DD audio is intentionally encoded with wide dynamic range (ie. quiet dialogue can be very quiet and loud explosions can be very loud) in order to be realistic. Lots of AV receivers (and codecs - LAV, AC3Filter) support a feature called "dynamic range compression" which reduces the difference between the quietest quiet and the loudest loud. Such a feature is useful in situations when turning up the volume enough to hear the dialogue properly would result in action scene volume levels that would wake your neighbours and trigger noise complaints.</p><p><a href="https://en.wikipedia.org/wiki/Dynamic_range_compression" target="_blank">https://en.wikipedia.org/wiki/Dynamic_range_compression</a></p><p></p><p>In any case the reason has nothing to do with TV Server. TV Server is just a "dumb pipe" for digital content. Everything just passes on through unaltered.</p></blockquote><p></p>
[QUOTE="mm1352000, post: 1170405, member: 82144"] Sorry, missed your last reply here. :oops: Great. :) I wasn't sure what to expect. The basis of this request was that I thought I [vaguely, from several years back now] recalled somebody in the Colossus support thread finding that their situation improved when they connected both S/PDIF and analog audio. I guess my memory was wrong in this case. Thanks for indulging me. I think I'm the wrong guy to ask. Perhaps it "appears" that the DD is quieter than it actually is because the DD audio has 5.1 channels but you only have 2 speakers and are not applying down-mixing? (ie. ...you're missing 4 out of 6 channels...) ...or maybe it's how it was encoded, because [for example] the movie director wanted it to be that way. My understanding (could be wrong!) is that movie DTS and DD audio is intentionally encoded with wide dynamic range (ie. quiet dialogue can be very quiet and loud explosions can be very loud) in order to be realistic. Lots of AV receivers (and codecs - LAV, AC3Filter) support a feature called "dynamic range compression" which reduces the difference between the quietest quiet and the loudest loud. Such a feature is useful in situations when turning up the volume enough to hear the dialogue properly would result in action scene volume levels that would wake your neighbours and trigger noise complaints. [URL]https://en.wikipedia.org/wiki/Dynamic_range_compression[/URL] In any case the reason has nothing to do with TV Server. TV Server is just a "dumb pipe" for digital content. Everything just passes on through unaltered. [/QUOTE]
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MediaPortal 1
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Noob here: Help with channel change freezing, please
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