Smirnoff said:The plugin already sends this information to GUIPropertyManager. The properties are as follows:
Code:#tetris_score #tetris_lines #tetris_level #tetris_highscore
Cheers,
Smirnoff.
That's great news. The only reason I assumed it didn't was because these are not initialised in the GUIPropertyManager constructor. Should they be added, so at least people know they exist. Is there anywhere else that documents the GUIPropertyManager tag names ?