(Old) My Emulators (2 Viewers)

rkooten

Portal Pro
August 3, 2008
101
27
Home Country
Why not using a wiki to collect information and to group things? I just made some sort of kick-off:
Mediaportal - Mediaportal
Maybe just check it out and we'll see if we're getting somewhere with it. If nobody is interested, then don't bother :)

Excellent idea to use a wiki, but not a separate one. I think we should use MediaPortal's own wiki if we want to do this...
 

mironicus

Portal Pro
March 9, 2008
688
44
I have downloaded the latest version of MyEmulator from this thread. I get an error message if I click on "Game Database".

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
SQLite.NET.SQLiteException: SQLiteClient: cmd:sqlite3_prepare16:pvm=null err:ERROR detailed:table Games has 11 columns but 12 values were supplied query:INSERT INTO Games VALUES('C:\Emulators\Zsnes\roms\Act Raiser (G).smc', 0, 'Act Raiser (G)',0, 0, 0, '01.01.0001 00:00:00','','','','True','False')
bei SQLite.NET.SQLiteClient.ThrowError(String statement, String sqlQuery, SqliteError err)
bei SQLite.NET.SQLiteClient.Execute(String query)
bei myEmulators.DB.getGame(String path, Emulator parentEmulator)
bei myEmulators.DB.getGames(String path, Emulator emulator, SearchOption recursive, Boolean showHidden)
bei myEmulators.Conf_Database.update()
bei myEmulators.Conf_Database.Conf_Database_Load(Object sender, EventArgs e)
bei System.Windows.Forms.UserControl.OnLoad(EventArgs e)
bei System.Windows.Forms.UserControl.OnCreateControl()
bei System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bei System.Windows.Forms.Control.CreateControl()
bei System.Windows.Forms.Control.ControlCollection.Add(Control value)
bei myEmulators.Configuration.navigationTree_AfterSelect(Object sender, TreeViewEventArgs e)
bei System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e)
bei System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv)
bei System.Windows.Forms.TreeView.WmNotify(Message& m)
bei System.Windows.Forms.TreeView.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


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----------------------------------------
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----------------------------------------
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----------------------------------------
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----------------------------------------
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----------------------------------------
Bass.Net
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----------------------------------------
mscorlib.resources
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----------------------------------------
DirectShowLib
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----------------------------------------
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CSScriptLibrary
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----------------------------------------
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----------------------------------------
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----------------------------------------
ArcsoftPlayer
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----------------------------------------
Dialogs
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----------------------------------------
grabber
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----------------------------------------
GUIWorldmap
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----------------------------------------
IrssComms
Assembly-Version: 1.4.2.2391.
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----------------------------------------
IrssUtils
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----------------------------------------
MesFilms
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----------------------------------------
MPUtils
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----------------------------------------
myEmulators
Assembly-Version: 2.5.0.0.
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----------------------------------------
RadioTimeOpmlApi
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----------------------------------------
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----------------------------------------
RadioTimePlugin
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----------------------------------------
wi_wt7gq
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----------------------------------------
ShoutcastDirectoryPlugin
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----------------------------------------
System.Data.SQLite
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----------------------------------------
System.Transactions
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----------------------------------------
TvPlugin
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----------------------------------------
TVDatabase
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----------------------------------------
Gentle.Framework
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----------------------------------------
Gentle.Common
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----------------------------------------
TvControl
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----------------------------------------
TvBusinessLayer
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----------------------------------------
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----------------------------------------
System.Web
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----------------------------------------
Gentle.Provider.MySQL
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----------------------------------------
Gentle.Provider.SQLServer
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----------------------------------------
log4net
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CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/log4net.DLL.
----------------------------------------
System.EnterpriseServices
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----------------------------------------
System.Data.resources
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----------------------------------------
WindowPlugins
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----------------------------------------
MiniDisplayLibrary
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Win32-Version: 0.9.4.0.
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----------------------------------------
TVCapture
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----------------------------------------
System.Drawing.resources
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CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.resources/2.0.0.0_de_b03f5f7f11d50a3a/System.Drawing.resources.dll.
----------------------------------------
XihSolutions.DotMSN
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SubtitlePlugins
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----------------------------------------
ExternalPlayers
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----------------------------------------
Interop.iTunesLib
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BKHelper
Assembly-Version: 1.0.3203.16224.
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----------------------------------------
Indy.Sockets
Assembly-Version: 1.0.1888.23859.
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CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/Indy.Sockets.DLL.
----------------------------------------
Borland.VclRtl
Assembly-Version: 9.0.1761.24408.
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----------------------------------------
Borland.Delphi
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----------------------------------------
ExternalDisplayPlugin
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CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/ExternalDisplayPlugin.DLL.
----------------------------------------
IrssComms
Assembly-Version: 1.4.2.2391.
Win32-Version: 1.4.2.2391.
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----------------------------------------
IrssUtils
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----------------------------------------
MPControlPlugin
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CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/MPControlPlugin.DLL.
----------------------------------------
MPUtils
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Win32-Version: 1.4.2.2391.
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----------------------------------------
PowerSchedulerClientPlugin
Assembly-Version: 0.9.4.19203.
Win32-Version: 0.9.4.0.
CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/PowerSchedulerClientPlugin.DLL.
----------------------------------------
PowerScheduler.Interfaces
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----------------------------------------
ProcessPlugins
Assembly-Version: 0.9.4.19147.
Win32-Version: 0.9.4.0.
CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/ProcessPlugins.DLL.
----------------------------------------
MusicShareWatcherHelper
Assembly-Version: 0.9.4.19144.
Win32-Version: 0.9.4.0.
CodeBase: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/MusicShareWatcherHelper.DLL.
----------------------------------------
System.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.3053 (netfxsp.050727-3000).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_de_b77a5c561934e089/System.resources.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
 

bishopy2j

Portal Pro
March 29, 2008
68
2
Home Country
United States of America United States of America
just posted an issue (thumbnails, info not showing up for all ROMs) i am having with myemulators to newly created wiki (discussed earlier in posts). Please let me know if that will work or if i should post here, thank you.
 

Chreekar

Community Plugin Dev
November 11, 2006
234
52
Stockholm
Home Country
Sweden Sweden
It is located in (for XP) C:\Documents and Settings\All Users\Application Data\Team Mediaportal\Mediaportal\database\myEmulators3.db3 Or you could just wait until I release the next version during this week to get it fixed since that one will use a new db file
 

gamingexpert

Portal Pro
August 10, 2007
74
6
Home Country
United States of America United States of America
just posted an issue (thumbnails, info not showing up for all ROMs) i am having with myemulators to newly created wiki (discussed earlier in posts). Please let me know if that will work or if i should post here, thank you.

i would post in this thread. i'm pretty sure that wiki doesnt even have any content yet, so nobody is really looking at it yet.
 

Chreekar

Community Plugin Dev
November 11, 2006
234
52
Stockholm
Home Country
Sweden Sweden
The SVN versions definitely have bugs, and that's why I'm not calling them releases. The releases are the ones I put up on the web page, and they should be stable.

Anyway, I've made a major upgrade and uploaded it to the SVN. The things I've done since last time are:

- Fixed the problem with not allowing switches for emulators, it should not complain about it any more.

- If the working folder box is left empty in the configuration of an emulator, it will use the folder of the emulator as the working folder.

- PC Games! They now have their own category on the main screen.

- Importing and exporting of game meta data, done from a new tab in the configuration. This is an example of a file I generated from the plugin:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<games>
  <game>
    <title>Banjo-Kazooie (E) (M3) [!]</title>
    <yearmade>1998</yearmade>
    <description>test</description>
  </game>
  <game>
    <title>Legend of Zelda, The - Ocarina of Time (E) (V1.1) [!]</title>
    <grade>5</grade>
    <description>test</description>
  </game>
  <game>
    <title>Paper Mario</title>
    <grade>4</grade>
    <yearmade>2000</yearmade>
    <description>Platt som en pannkaka!</description>
    <genre>Äventyr</genre>
    <company>Nintendo</company>
  </game>
</games>

The matching is done entirely on the title of a game. That means we run into problems if a game has several names (ie a translated title) but right now I think it's the best way. With a little hacking, someone should be able to make a tool for importing .dat files from MAME for example. If we together build up a big enough database, I will in the future put the big xml file on my web server and let the plugin sync with it.

I still have two things left to do: fix bugs and put in what ajp8164 did, but after that I think I'm ready for release :)
 

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