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MediaPortal 2
General
Problem full screen mp2
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<blockquote data-quote="johnzered" data-source="post: 1078509" data-attributes="member: 72961"><p>My desktop setting is 1920x1080. I'm using Windows 8.1 and have "font size" set to "Larger".</p><p>Here's an output from MP1 log:</p><p>[code][2014-04-27 19:54:04,825] [Log ] [SplashScreen] [INFO ] - SplashScreen: Splash screen is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080)</p><p>[2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: MP is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080)</p><p>[2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Checking for running MediaPortal instance</p><p>[2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Deleting old log\capture.log</p><p>[2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Checking skin version</p><p>[2014-04-27 19:54:04,872] [Log ] [MPMain ] [INFO ] - Main: Init playlist player</p><p>[2014-04-27 19:54:04,872] [Log ] [SplashScreen] [INFO ] - Version: Application 1.7.1 HotFix</p><p>[2014-04-27 19:54:04,872] [Log ] [MPMain ] [INFO ] - Main: Init players</p><p>[2014-04-27 19:54:04,903] [Log ] [MPMain ] [INFO ] - Thumbs: MediaPortal is using high quality thumbnails</p><p>[2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: Starting in full screen</p><p>[2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: Client size: 1920x1080 - Screen: 1920x1080</p><p>[2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: GPU 'Intel(R) HD Graphics 4000' is using driver version '10.18.10.3379'</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: Vertex shader version: 3.0</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: Pixel shader version: 3.0</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization in hardware</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization, transformation, lighting in hardware</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization, transformations, lighting, and shading in hardware</p><p>[2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU unconditionally supports textures with dimensions that are not powers of two</p><p>[2014-04-27 19:54:08,606] [Log ] [MPMain ] [INFO ] - Loading references from: C:\ProgramData\Team MediaPortal\MediaPortal\Skin\Titan\references.xml</p><p>[2014-04-27 19:54:08,606] [Log ] [MPMain ] [INFO ] - Original skin size: 1920x1080</p><p>[2014-04-27 19:54:08,622] [Log ] [MPMain ] [INFO ] - D3D: Back Buffer Size set to: 1920x1080</p><p>[2014-04-27 19:54:08,622] [Log ] [MPMain ] [INFO ] - D3D: Creating DirectX9Ex device</p><p>[2014-04-27 19:54:08,665] [Log ] [MPMain ] [INFO ] - GraphicContext: MP will render at 59 FPS, use animations = False[/code]</p><p> </p><p>If I set font size back to normal, I get this in the logs:</p><p>[code]BuildPresentParamsFromSettings: Windowed = True, 1536 x 864[/code]</p><p> </p><p>Why does it allways say Windowed = True allthough I have it in fullscreen?</p><p>There was some changes made in MP1 last year to fix Windows 8.1 screen resulution changes. Maybe something similar should be done in MP2?</p><p>MP2 loses focus and the activitybar becomes visible even if I don't have any other programs open. I had to have the onscreen keyboard open just to be able to get the screenshot.</p></blockquote><p></p>
[QUOTE="johnzered, post: 1078509, member: 72961"] My desktop setting is 1920x1080. I'm using Windows 8.1 and have "font size" set to "Larger". Here's an output from MP1 log: [code][2014-04-27 19:54:04,825] [Log ] [SplashScreen] [INFO ] - SplashScreen: Splash screen is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080) [2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: MP is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080) [2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Checking for running MediaPortal instance [2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Deleting old log\capture.log [2014-04-27 19:54:04,856] [Log ] [MPMain ] [INFO ] - Main: Checking skin version [2014-04-27 19:54:04,872] [Log ] [MPMain ] [INFO ] - Main: Init playlist player [2014-04-27 19:54:04,872] [Log ] [SplashScreen] [INFO ] - Version: Application 1.7.1 HotFix [2014-04-27 19:54:04,872] [Log ] [MPMain ] [INFO ] - Main: Init players [2014-04-27 19:54:04,903] [Log ] [MPMain ] [INFO ] - Thumbs: MediaPortal is using high quality thumbnails [2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: Starting in full screen [2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: Client size: 1920x1080 - Screen: 1920x1080 [2014-04-27 19:54:08,575] [Log ] [MPMain ] [INFO ] - D3D: GPU 'Intel(R) HD Graphics 4000' is using driver version '10.18.10.3379' [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: Vertex shader version: 3.0 [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: Pixel shader version: 3.0 [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization in hardware [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization, transformation, lighting in hardware [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU supports rasterization, transformations, lighting, and shading in hardware [2014-04-27 19:54:08,591] [Log ] [MPMain ] [INFO ] - D3D: GPU unconditionally supports textures with dimensions that are not powers of two [2014-04-27 19:54:08,606] [Log ] [MPMain ] [INFO ] - Loading references from: C:\ProgramData\Team MediaPortal\MediaPortal\Skin\Titan\references.xml [2014-04-27 19:54:08,606] [Log ] [MPMain ] [INFO ] - Original skin size: 1920x1080 [2014-04-27 19:54:08,622] [Log ] [MPMain ] [INFO ] - D3D: Back Buffer Size set to: 1920x1080 [2014-04-27 19:54:08,622] [Log ] [MPMain ] [INFO ] - D3D: Creating DirectX9Ex device [2014-04-27 19:54:08,665] [Log ] [MPMain ] [INFO ] - GraphicContext: MP will render at 59 FPS, use animations = False[/code] If I set font size back to normal, I get this in the logs: [code]BuildPresentParamsFromSettings: Windowed = True, 1536 x 864[/code] Why does it allways say Windowed = True allthough I have it in fullscreen? There was some changes made in MP1 last year to fix Windows 8.1 screen resulution changes. Maybe something similar should be done in MP2? MP2 loses focus and the activitybar becomes visible even if I don't have any other programs open. I had to have the onscreen keyboard open just to be able to get the screenshot. [/QUOTE]
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