Problem full screen mp2 (1 Viewer)

wietze

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Hello,mp2 has on my system a problem with fullscreen after turning off and on of the screen.my hardware is a samsung flatscreen tv and ati radeon graphics. This problem was for a long time on mp1 but is now ok.
 

MJGraf

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    Hi wietze,
    in any case we need a full set of logs to be able to help you.
    Thanks, Michael
     

    johnzered

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  • April 20, 2008
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    Hi,

    I'm experiencing something similar. When I turn my TV off and then back on, MP2 is no longer covering the whole screen instead Windows activity bar is visible. This works as it should in MP1.
    I can see in the logs that is says something about 1280x720, why not 1920x1080?
     

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    morpheus_xx

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    Hmm I think those are 2 different issues:
    @johnzered your MP2 window is still fullscreen, but has lost focus, because the explorer bar and / or on-screen-keyboard was brought to foreground.
    Edit:
    I can see in the logs that is says something about 1280x720, why not 1920x1080?
    --> can you double check your desktop settings? MP2 only asks for current desktop resolution

    Hello,mp2 has on my system a problem with fullscreen after turning off and on of the screen.my hardware is a samsung flatscreen tv and ati radeon graphics. This problem was for a long time on mp1 but is now ok.
    @wietze if I understood you correctly, the window size is no longer fullscreen? Please post your client.log, size changes can only occure during DX device resets.
     

    johnzered

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    My desktop setting is 1920x1080. I'm using Windows 8.1 and have "font size" set to "Larger".
    Here's an output from MP1 log:
    Code:
    [2014-04-27 19:54:04,825] [Log    ] [SplashScreen] [INFO ] - SplashScreen: Splash screen is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080)
    [2014-04-27 19:54:04,856] [Log    ] [MPMain   ] [INFO ] - Main: MP is using screen: \\.\DISPLAY1 (Position: 0,0 Dimensions: 1920x1080)
    [2014-04-27 19:54:04,856] [Log    ] [MPMain   ] [INFO ] - Main: Checking for running MediaPortal instance
    [2014-04-27 19:54:04,856] [Log    ] [MPMain   ] [INFO ] - Main: Deleting old log\capture.log
    [2014-04-27 19:54:04,856] [Log    ] [MPMain   ] [INFO ] - Main: Checking skin version
    [2014-04-27 19:54:04,872] [Log    ] [MPMain   ] [INFO ] - Main: Init playlist player
    [2014-04-27 19:54:04,872] [Log    ] [SplashScreen] [INFO ] - Version: Application 1.7.1 HotFix
    [2014-04-27 19:54:04,872] [Log    ] [MPMain   ] [INFO ] - Main: Init players
    [2014-04-27 19:54:04,903] [Log    ] [MPMain   ] [INFO ] - Thumbs: MediaPortal is using high quality thumbnails
    [2014-04-27 19:54:08,575] [Log    ] [MPMain   ] [INFO ] - D3D: Starting in full screen
    [2014-04-27 19:54:08,575] [Log    ] [MPMain   ] [INFO ] - D3D: Client size: 1920x1080 - Screen: 1920x1080
    [2014-04-27 19:54:08,575] [Log    ] [MPMain   ] [INFO ] - D3D: GPU 'Intel(R) HD Graphics 4000' is using driver version '10.18.10.3379'
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: Vertex shader version: 3.0
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: Pixel shader version: 3.0
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: GPU supports rasterization in hardware
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: GPU supports rasterization, transformation, lighting in hardware
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: GPU supports rasterization, transformations, lighting, and shading in hardware
    [2014-04-27 19:54:08,591] [Log    ] [MPMain   ] [INFO ] - D3D: GPU unconditionally supports textures with dimensions that are not powers of two
    [2014-04-27 19:54:08,606] [Log    ] [MPMain   ] [INFO ] - Loading references from: C:\ProgramData\Team MediaPortal\MediaPortal\Skin\Titan\references.xml
    [2014-04-27 19:54:08,606] [Log    ] [MPMain   ] [INFO ] - Original skin size: 1920x1080
    [2014-04-27 19:54:08,622] [Log    ] [MPMain   ] [INFO ] - D3D: Back Buffer Size set to: 1920x1080
    [2014-04-27 19:54:08,622] [Log    ] [MPMain   ] [INFO ] - D3D: Creating DirectX9Ex device
    [2014-04-27 19:54:08,665] [Log    ] [MPMain   ] [INFO ] - GraphicContext: MP will render at 59 FPS, use animations = False

    If I set font size back to normal, I get this in the logs:
    Code:
    BuildPresentParamsFromSettings: Windowed = True,  1536 x 864

    Why does it allways say Windowed = True allthough I have it in fullscreen?
    There was some changes made in MP1 last year to fix Windows 8.1 screen resulution changes. Maybe something similar should be done in MP2?
    MP2 loses focus and the activitybar becomes visible even if I don't have any other programs open. I had to have the onscreen keyboard open just to be able to get the screenshot.
     

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