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<blockquote data-quote="High_Five" data-source="post: 1299618" data-attributes="member: 169461"><p>I am very pleased about that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p>Until then, everyone who likes to play tetris is of course invited to try out the installer. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>Regarding the underlying sound effects, I noticed that only the "MyTetris.Knock.wav" and the "MyTetris.Line.wav" are used during the game, the "MyTetris.Level.wav" and "MyTetris.Block.wav" are not audible. The "Mediaportal.xml" also contains the entry <entry name="music">no</entry>, which could indicate the possible inclusion of a background melody. It would be nice to be able to activate the additional soundfiles and possibly also the original background melody in the game. </p><p>Since Tetris is firmly integrated into the Mediaportal code, perhaps a dev could activate these options?<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" /></p></blockquote><p></p>
[QUOTE="High_Five, post: 1299618, member: 169461"] I am very pleased about that. :) Until then, everyone who likes to play tetris is of course invited to try out the installer. ;);) Regarding the underlying sound effects, I noticed that only the "MyTetris.Knock.wav" and the "MyTetris.Line.wav" are used during the game, the "MyTetris.Level.wav" and "MyTetris.Block.wav" are not audible. The "Mediaportal.xml" also contains the entry <entry name="music">no</entry>, which could indicate the possible inclusion of a background melody. It would be nice to be able to activate the additional soundfiles and possibly also the original background melody in the game. Since Tetris is firmly integrated into the Mediaportal code, perhaps a dev could activate these options?(y) [/QUOTE]
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