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Radeon 9200 supports only directx 8.1 - problem?
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<blockquote data-quote="tklon" data-source="post: 14574" data-attributes="member: 10368"><p>Some weeks ago I switched from the ASUS Radeon 9200SE/T to the Sapphire Radeon 9600 (both 128 MB, both passive cooled) connected via composite out to scart on the tv. Resolution is PAL 720x576. Reason was DirectX9 support and DVI out for future tvs.</p><p></p><p>Both cards have a very good picture quality.</p><p></p><p>I also tried the DirectX9 capable GigaByte GV-N52128TE with a GeForce FX 5200 GPU. This card could not impress me. Quality was far away from the Radeons with my setup.</p><p></p><p>I didn't notice a performance boost when updating from 9200 to 9600. I think mp doesn't use the special DirectX features (shaders) which make the difference between dx8.1 and dx9.</p><p></p><p>But perhaps there could be a problem when using VMR. Perhaps someone else can help on this.</p><p></p><p></p><p></p><p>This is hardware support. There are DirectX9 drivers I think. So if the GPU doesn't make it, the work will be done by the CPU.</p></blockquote><p></p>
[QUOTE="tklon, post: 14574, member: 10368"] Some weeks ago I switched from the ASUS Radeon 9200SE/T to the Sapphire Radeon 9600 (both 128 MB, both passive cooled) connected via composite out to scart on the tv. Resolution is PAL 720x576. Reason was DirectX9 support and DVI out for future tvs. Both cards have a very good picture quality. I also tried the DirectX9 capable GigaByte GV-N52128TE with a GeForce FX 5200 GPU. This card could not impress me. Quality was far away from the Radeons with my setup. I didn't notice a performance boost when updating from 9200 to 9600. I think mp doesn't use the special DirectX features (shaders) which make the difference between dx8.1 and dx9. But perhaps there could be a problem when using VMR. Perhaps someone else can help on this. This is hardware support. There are DirectX9 drivers I think. So if the GPU doesn't make it, the work will be done by the CPU. [/QUOTE]
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