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MediaPortal 1
Quality Assurance
Bugreports
1.21
RED DOT recording state doesn't appear in video fullscreen playing
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<blockquote data-quote="CyberSimian" data-source="post: 1254181" data-attributes="member: 141969"><p><strong>Test of MP Base Product</strong></p><p>I have been trying to get this to work this morning, so far without success. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>I was under the impression that [USER=68833]@ajs[/USER] had implemented in the base product the visibility condition "Player.Recording", and also the built-in skin variable "#TV.Record.Active". To test these I did the following:</p><p></p><p>(1) Copied my 1.21f production partition to my test partition.</p><p></p><p>(2) Installed [USER=68833]@ajs[/USER] second Team-City build over 1.21f in my test partition (no problems encountered). Note LMH <strong>not</strong> installed.</p><p></p><p>(3) Modified "MyTvFullscreen.xml" in my "ClassicWide" skin to show a second red dot if <em>anything</em> was recording.</p><p></p><p>(4) To confirm that I had added the additional red-dot control correctly, I first used <strong><visible>true</visible></strong>, and indeed the second red dot appeared in the location that I was expecting. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>(5) I then started a programme recording, and used <strong><visible>Player.Recording</visible></strong> to control the visibility of the red dot. No red dot appeared. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>(6) I then tried <strong><visible>string.equals(#TV.Record.Active,'true')</visible></strong>, but still the red dot did not appear. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>So, have I misunderstood what has been implemented? Is this supposed to work in the MP base product?</p><p></p><p>-- from CyberSimian in the UK</p></blockquote><p></p>
[QUOTE="CyberSimian, post: 1254181, member: 141969"] [b]Test of MP Base Product[/b] I have been trying to get this to work this morning, so far without success. :( I was under the impression that [USER=68833]@ajs[/USER] had implemented in the base product the visibility condition "Player.Recording", and also the built-in skin variable "#TV.Record.Active". To test these I did the following: (1) Copied my 1.21f production partition to my test partition. (2) Installed [USER=68833]@ajs[/USER] second Team-City build over 1.21f in my test partition (no problems encountered). Note LMH [b]not[/b] installed. (3) Modified "MyTvFullscreen.xml" in my "ClassicWide" skin to show a second red dot if [i]anything[/i] was recording. (4) To confirm that I had added the additional red-dot control correctly, I first used [b]<visible>true</visible>[/b], and indeed the second red dot appeared in the location that I was expecting. :) (5) I then started a programme recording, and used [b]<visible>Player.Recording</visible>[/b] to control the visibility of the red dot. No red dot appeared. :( (6) I then tried [b]<visible>string.equals(#TV.Record.Active,'true')</visible>[/b], but still the red dot did not appear. :( So, have I misunderstood what has been implemented? Is this supposed to work in the MP base product? -- from CyberSimian in the UK [/QUOTE]
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MediaPortal 1
Quality Assurance
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1.21
RED DOT recording state doesn't appear in video fullscreen playing
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