- Thread starter
- #11
Still have to say that minimize/restore does not work properly in Vista or if it is my Nvidia 7600 GS GPU
at MediaPortal.GUI.Library.GUIImage.FontEngineDrawTexture(Int32 textureNo, Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color, Single[,] matrix)
at MediaPortal.GUI.Library.GUIImage.Render(Single timePassed)
at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)
at MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)
and
2009-03-11 08:14:06.310418 [ERROR][16]: Exception : System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.VertexBuffer.InternalLock(Int32 offsetToLock, Int32 size, Int32 flags)
at Microsoft.DirectX.Direct3D.VertexBuffer.Lock(Int32 offsetToLock, Type typeVertex, LockFlags flags, Int32[] ranks)
at Microsoft.DirectX.Direct3D.VertexBuffer.Lock(Int32 offsetToLock, LockFlags flags)
at MediaPortal.Player.PlaneScene.DrawTextureSegment(VertexBuffer vertexBuffer, Single srcX, Single srcY, Single srcWidth, Single srcHeight, Single dstX, Single dstY, Single dstWidth, Single dstHeight, Int64 lColorDiffuse)
at MediaPortal.Player.PlaneScene.DrawTexture(UInt32 texAddr, Int64 lColorDiffuse)
at MediaPortal.Player.PlaneScene.RenderLayer(Single timePassed)
at MediaPortal.GUI.Library.GUILayerManager.Render(Single timePassed)
at MediaPortalApp.RenderFrame(Single timePassed)
What changed in the code regarding minimize to tray since RC3 wich worked perfectly?. The strange behavior came in one of the RC3 SVN´s
Maybe one of these?
- 0001543: [general] MediaPortal gets minimized to tray by pop up windows of external applications (infinityloop) - closed.
- 0001768: [general] Minimize to tray on GUI exit doesnt work (Vista) (Tourettes) - closed.
- 0001713: [Skin Engine] Resizing MediaPortal in windowed mode is not handled correctly (Vista) (Tourettes) - closed.
- Some textures dissapear
- TV Series can go heywild
- Some DX errors occur
at MediaPortal.GUI.Library.GUIImage.FontEngineDrawTexture(Int32 textureNo, Single x, Single y, Single nw, Single nh, Single uoff, Single voff, Single umax, Single vmax, Int32 color, Single[,] matrix)
at MediaPortal.GUI.Library.GUIImage.Render(Single timePassed)
at MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)
at MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)
and
2009-03-11 08:14:06.310418 [ERROR][16]: Exception : System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.VertexBuffer.InternalLock(Int32 offsetToLock, Int32 size, Int32 flags)
at Microsoft.DirectX.Direct3D.VertexBuffer.Lock(Int32 offsetToLock, Type typeVertex, LockFlags flags, Int32[] ranks)
at Microsoft.DirectX.Direct3D.VertexBuffer.Lock(Int32 offsetToLock, LockFlags flags)
at MediaPortal.Player.PlaneScene.DrawTextureSegment(VertexBuffer vertexBuffer, Single srcX, Single srcY, Single srcWidth, Single srcHeight, Single dstX, Single dstY, Single dstWidth, Single dstHeight, Int64 lColorDiffuse)
at MediaPortal.Player.PlaneScene.DrawTexture(UInt32 texAddr, Int64 lColorDiffuse)
at MediaPortal.Player.PlaneScene.RenderLayer(Single timePassed)
at MediaPortal.GUI.Library.GUILayerManager.Render(Single timePassed)
at MediaPortalApp.RenderFrame(Single timePassed)
What changed in the code regarding minimize to tray since RC3 wich worked perfectly?. The strange behavior came in one of the RC3 SVN´s
Maybe one of these?
- 0001543: [general] MediaPortal gets minimized to tray by pop up windows of external applications (infinityloop) - closed.
- 0001768: [general] Minimize to tray on GUI exit doesnt work (Vista) (Tourettes) - closed.
- 0001713: [Skin Engine] Resizing MediaPortal in windowed mode is not handled correctly (Vista) (Tourettes) - closed.