Skin Control Visibility (1 Viewer)

Sambal

Portal Pro
February 4, 2008
144
144
Home Country
Netherlands Netherlands
I have been working on the TVSeries.xml for the Aeon Wide skin. While trying different layouts i found some strange behaviour when first entering the MP-TVSeries screen after starting MP.

To control visibility of some elements on screen you can make use of Control id's 1237, 1238, 1239 and 1240. However, these are all set to false when first entering the MP-TVSeries screen after starting MP. This only happens the first time you enter the MP-TVSeries screen, after that it all works as expected.

Others control id's like 1235 and 1236 for list or graphical view are correctly initialized.

Does anybody know why this happens?
 

Inker

Retired Team Member
  • Premium Supporter
  • December 6, 2004
    2,055
    318
    I have been working on the TVSeries.xml for the Aeon Wide skin. While trying different layouts i found some strange behaviour when first entering the MP-TVSeries screen after starting MP.

    To control visibility of some elements on screen you can make use of Control id's 1237, 1238, 1239 and 1240. However, these are all set to false when first entering the MP-TVSeries screen after starting MP. This only happens the first time you enter the MP-TVSeries screen, after that it all works as expected.

    Others control id's like 1235 and 1236 for list or graphical view are correctly initialized.

    Does anybody know why this happens?

    It's a bug I'm afraid (has been for a little bit now). We'll have to fix that sometime. :sorry:
     

    Sambal

    Portal Pro
    February 4, 2008
    144
    144
    Home Country
    Netherlands Netherlands
    Okay, thanks for your reply :) Good to know about this bug.
    I will try to work around it where possible.
     

    Users who are viewing this thread

    Top Bottom