skins/lplugins: suggestion for default plugin gui. Possible? (1 Viewer)

tomtom21000

Retired Team Member
  • Premium Supporter
  • April 22, 2004
    1,226
    120
    Germany
    As you all know, I am no programmer and cannot do xml :)

    There is an increasing number of skins (4 new ones are under development) and an increasing number of plugins. Both is fantastic.

    I wonder if it makes sense to implement a default gui screen for plugins, when nothing especially defined for this plugin is found.

    For example: Place 6 buttons on the left side, a headline and a text area. One button may be reserved for switching (like view). If the plugin uses only 3 buttons, the other 3 will remain emty or are suppressed. Don´t know where the actions of the buttons are defined and if they are general or very specific for the plugin. Maybe have action 1 assigned to button 1 and let the plugin say what action 1 is.

    Probably all nonsense I am writing.
    The idea is, can there be a way to let basic functions of a plugin work in any skin without adjusting the skin?

    I could imagine some sort of a more generalistic concept will be needed to make all skins compatible with all plugins. Maybe the skin editor can help here, too, at lest later on.

    Your comments?

    tomtom21000
     

    Users who are viewing this thread

    Top Bottom