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MediaPortal 2
Plugin Development
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UPnP / DLNA Media Server
UPnP / DLNA Media Server for MediaPortal 2
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<blockquote data-quote="henso" data-source="post: 1153034" data-attributes="member: 119106"><p>If I understand you right you want to create a service similar to the FanArtService just for transcoded streams instead? So you could make requests like:</p><p>[code]/TranscodeService/[GUID]?container=MKV&vcodec=H264&acodec=MP3[/code]</p><p>and then you would get the stream for that. In the DLAN response we could then just pass a link to the transcoding service for the particular media item. If that's the plan I think it's a good idea! Or am I misunderstanding something?</p><p></p><p>I have been playing a little with the HttpServer but to me it seems it running the requests asynchronously, so I don't see why one request should block another. I also made a little test program that sends multiple requests in parallel to a http test module with a 500ms delay. After a fresh start the response time is around 2 seconds (because of .NET precompiling?), but a few seconds later the average response time is around 500ms at around 100 requests/second. If the HttpServer is not multithreaded should the average response time not be higher?</p></blockquote><p></p>
[QUOTE="henso, post: 1153034, member: 119106"] If I understand you right you want to create a service similar to the FanArtService just for transcoded streams instead? So you could make requests like: [code]/TranscodeService/[GUID]?container=MKV&vcodec=H264&acodec=MP3[/code] and then you would get the stream for that. In the DLAN response we could then just pass a link to the transcoding service for the particular media item. If that's the plan I think it's a good idea! Or am I misunderstanding something? I have been playing a little with the HttpServer but to me it seems it running the requests asynchronously, so I don't see why one request should block another. I also made a little test program that sends multiple requests in parallel to a http test module with a 500ms delay. After a fresh start the response time is around 2 seconds (because of .NET precompiling?), but a few seconds later the average response time is around 500ms at around 100 requests/second. If the HttpServer is not multithreaded should the average response time not be higher? [/QUOTE]
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MediaPortal 2
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