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MediaPortal 2
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<blockquote data-quote="FreakyJ" data-source="post: 1153163" data-attributes="member: 106003"><p>Yes you understood me correct, but I changed my mind again. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite27" alt=":whistle:" title="Whistling :whistle:" loading="lazy" data-shortname=":whistle:" /> I was in the middle of the porting process and than I realized that this code isn't better than the code we already have.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" /></p><p>So I decided to split your code in smaller peaces so that it is easier to understand what is happening. Also I am trying to separate the FFMpeg specific parts from the rest. You already have an option to choose from transcoders (kind of: TranscoderBinPath), so maybe we will add other transcoders in the future and it would be much easier if the FFMpeg code is already spitted from the rest.</p><p>I hope you are comfortable with this. I really like your work and feel a bit sorry that I am messing around there so much.</p><p></p><p></p><p>That is really create<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" /> Thank you!</p><p>I think you should try something else: You start to transfer a file and than send another request and see if you get an answer. Do you know what I mean?</p><p></p><p></p><p>Looking good to me <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I am heavily working on the MediaConverter.cs file. Just for your information^^ I will push as soon as it is compiling again.</p><p></p><p>Another point:</p><p>I limited the video bitrate in the default profile so the filesize is now around 2GB instead of 12 GB (for a 50 min Episode). But the quality isn't the best anymore <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>I think this is due to the ultrafastpreset I am using. Have to do some further testing.</p><p></p><p>Another problem I've found:</p><p>While ffmpeg is still transcoding you can't seek. But I couldn't come up with a solution yet... I did some reading but I really don't know how to tackle this. Do you have an idea?</p></blockquote><p></p>
[QUOTE="FreakyJ, post: 1153163, member: 106003"] Yes you understood me correct, but I changed my mind again. :whistle: I was in the middle of the porting process and than I realized that this code isn't better than the code we already have.(y) So I decided to split your code in smaller peaces so that it is easier to understand what is happening. Also I am trying to separate the FFMpeg specific parts from the rest. You already have an option to choose from transcoders (kind of: TranscoderBinPath), so maybe we will add other transcoders in the future and it would be much easier if the FFMpeg code is already spitted from the rest. I hope you are comfortable with this. I really like your work and feel a bit sorry that I am messing around there so much. That is really create(y) Thank you! I think you should try something else: You start to transfer a file and than send another request and see if you get an answer. Do you know what I mean? Looking good to me :) I am heavily working on the MediaConverter.cs file. Just for your information^^ I will push as soon as it is compiling again. Another point: I limited the video bitrate in the default profile so the filesize is now around 2GB instead of 12 GB (for a 50 min Episode). But the quality isn't the best anymore :( I think this is due to the ultrafastpreset I am using. Have to do some further testing. Another problem I've found: While ffmpeg is still transcoding you can't seek. But I couldn't come up with a solution yet... I did some reading but I really don't know how to tackle this. Do you have an idea? [/QUOTE]
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