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Winamp Visualisations. Finally :-)
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<blockquote data-quote="BassFan" data-source="post: 1009313"><p>that's fail what you tell me..</p><p>go here and load a Sample song.. <a href="http://www.testsounds.com/" target="_blank">http://www.testsounds.com/</a></p><p> </p><p>After that load my sample on this thread</p><p><a href="https://forum.team-mediaportal.com/attachments/sample-rar.131421/" target="_blank">https://forum.team-mediaportal.com/attachments/sample-rar.131421/</a></p><p> </p><p>check the beat in realtime with milk2 or other plugin.</p><p>so the beat is accurate.</p><p> </p><p>why not in MP!</p><ol> <li data-xf-list-type="ol">my library is not 100% implement in MP</li> <li data-xf-list-type="ol">many think's ignored and not implement</li> <li data-xf-list-type="ol">MP lost the focus on the window so you can never use 60 FPS per sec.</li> <li data-xf-list-type="ol">what do think you can see in realtime, beat with frame per second of 24?</li> <li data-xf-list-type="ol">Plugin should not used DirectX surface for render. combination of DirectX/OpenGl or GDI+ is a bad things</li> <li data-xf-list-type="ol">correct implementation of my library should fix the frame rate to more then 70</li> <li data-xf-list-type="ol">Do not render on DirectX surface this will stolen more then 50% of frame rate.</li> <li data-xf-list-type="ol">use my library on the right way draw the visualization on a Window which has a HWND and all your problem are gone.</li> </ol><p>conclusion:</p><p>work with my library on the right way and all your problem are gone.</p><p>Also not external vis fails.. in fact MP fails since more then 5 year i have call many often for this mistake</p><p> </p><p>PS:</p><p>my winamp plugin <a href="https://forum.team-mediaportal.com/attachments/2-png.132304/" target="_blank">https://forum.team-mediaportal.com/attachments/2-png.132304/</a></p><p>has never work since MP i'm used. i have tell why see my list</p><p> </p><p><strong>fix it:</strong></p><p>remove my wrapper</p><p>load sourcecode of Milk2</p><p>put it into MP</p><p>and good is. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p>greets</p></blockquote><p></p>
[QUOTE="BassFan, post: 1009313"] that's fail what you tell me.. go here and load a Sample song.. [url]http://www.testsounds.com/[/url] After that load my sample on this thread [url]https://forum.team-mediaportal.com/attachments/sample-rar.131421/[/url] check the beat in realtime with milk2 or other plugin. so the beat is accurate. why not in MP! [LIST=1] [*]my library is not 100% implement in MP [*]many think's ignored and not implement [*]MP lost the focus on the window so you can never use 60 FPS per sec. [*]what do think you can see in realtime, beat with frame per second of 24? [*]Plugin should not used DirectX surface for render. combination of DirectX/OpenGl or GDI+ is a bad things [*]correct implementation of my library should fix the frame rate to more then 70 [*]Do not render on DirectX surface this will stolen more then 50% of frame rate. [*]use my library on the right way draw the visualization on a Window which has a HWND and all your problem are gone. [/LIST] conclusion: work with my library on the right way and all your problem are gone. Also not external vis fails.. in fact MP fails since more then 5 year i have call many often for this mistake PS: my winamp plugin [url]https://forum.team-mediaportal.com/attachments/2-png.132304/[/url] has never work since MP i'm used. i have tell why see my list [B]fix it:[/B] remove my wrapper load sourcecode of Milk2 put it into MP and good is. :) greets [/QUOTE]
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