Wrong behavior when MP is opened, if allready opened.

Discussion in '0.2.3.0 RC3 and SVN Builds' started by Swede, October 28, 2007.

  1. Swede

    Swede Portal Pro

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    When MP is opened, it checks if MP is allready opened and in that case brings MP to front. This behavior needs to be adjusted so that it does the same as when clicking "restore" in the tray icon. This will make it possibe to minimize to tray (with pausing whatever is going on = VERY NICE :D ) and then resume again from where you were WITH THE REMOTE!:D


     
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  3. infinite.loop
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    infinite.loop Retired Team Member

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    this is not a bug :sorry:
     
  4. Swede

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    OK maybe, but it's wrong anyway. When there is a check for opened MP, why not do the right thing = restore & continue playing, instead of what it's doing now?

    This is what is missing when you resume by starting a new MP. At least it's what differs in the log:

    2007-10-28 19:12:06.125000 [Info.][12]: planescene: PresentSurface() frame:0 enabled:True allowed:False 720x576
    2007-10-28 19:12:06.171875 [Info.][12]: planescene: PresentSurface() frame:1 enabled:True allowed:False 720x576
    2007-10-28 19:12:06.187500 [Info.][MPMain]: VMR9Helper: repaint->playing 2
     
  5. infinite.loop
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    infinite.loop Retired Team Member

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    you are right that the behaviour could be better the developers know about it now.
    maybe someone has time to take a look at it. :)
     
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