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MediaPortal 1
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Graveyard
Xface
Xface Skin Version 1.6 ready for download 09.06.2008
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<blockquote data-quote="Harley" data-source="post: 186554" data-attributes="member: 10296"><p><strong>Why is that skin on frontpage ?</strong></p><p></p><p>Hi all,</p><p></p><p>I have start work on that skin for 1 Year, the reason why it has take so long todo this skin is quite simple.</p><p>As i had the idea to the skin, i have missed many stuff in mp todo this skin in the way i it works now.</p><p>So for doing this skin in real, like the fisrt ideas of the concept was, it have need many new code and skinenginestuff in MP.</p><p>The idea was to have a flyarroundmenue, reflektions, many animationstuff, 3D looking views , actionmenues for using flybuttons and so on and so on.</p><p></p><p>So i have beginn to visuall my ideas in mockups and asking the developers of the team for doing such codes and implementations. </p><p></p><p>Over the last year many Developers has helped , with making great code for mp, for using it, to do the ideas in real.</p><p>( not only for this skin, also for all skinwork )</p><p></p><p>..so :</p><p>- Frodo has do all that great new skinenginestuff, </p><p>- Bavarian has helped me alot todo many things real, with many, many special code</p><p>- rtv has helped in many parts with specialcode for things with labels and focus and nofocus stuff</p><p>- hwahrmann has doing the code for visiblestuff in views</p><p>- piba has bring back broken things</p><p>- iloop, mofux and smnnekho has made tests and give feedback</p><p>..and so on and so on..</p><p></p><p>So , because i´m self also be a teammember of MP team and all that great help from the teammembers, </p><p>this skin is a real <strong>MP Team skin</strong> </p><p></p><p>Because without all that codestuff this skin has never worked.</p><p></p><p>And for all that , i have to say Big Thanks to the team.</p><p></p><p>Greetings Harley</p><p>Team Member and Designteamleader of MP <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Harley, post: 186554, member: 10296"] [b]Why is that skin on frontpage ?[/b] Hi all, I have start work on that skin for 1 Year, the reason why it has take so long todo this skin is quite simple. As i had the idea to the skin, i have missed many stuff in mp todo this skin in the way i it works now. So for doing this skin in real, like the fisrt ideas of the concept was, it have need many new code and skinenginestuff in MP. The idea was to have a flyarroundmenue, reflektions, many animationstuff, 3D looking views , actionmenues for using flybuttons and so on and so on. So i have beginn to visuall my ideas in mockups and asking the developers of the team for doing such codes and implementations. Over the last year many Developers has helped , with making great code for mp, for using it, to do the ideas in real. ( not only for this skin, also for all skinwork ) ..so : - Frodo has do all that great new skinenginestuff, - Bavarian has helped me alot todo many things real, with many, many special code - rtv has helped in many parts with specialcode for things with labels and focus and nofocus stuff - hwahrmann has doing the code for visiblestuff in views - piba has bring back broken things - iloop, mofux and smnnekho has made tests and give feedback ..and so on and so on.. So , because i´m self also be a teammember of MP team and all that great help from the teammembers, this skin is a real [B]MP Team skin[/B] Because without all that codestuff this skin has never worked. And for all that , i have to say Big Thanks to the team. Greetings Harley Team Member and Designteamleader of MP ;) :) [/QUOTE]
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MediaPortal 1
MediaPortal 1 Skins
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Graveyard
Xface
Xface Skin Version 1.6 ready for download 09.06.2008
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