Apollo One (1 Viewer)

wizard123

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    • #51
    No problem i will hopefully be able to get you something tomorrow doing a lot of modifications to my house at the moment so trying to balance :D
     

    wizard123

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    • #52
    The player control background, are you meaning a background image that both players sit on ?
     

    morpheus_xx

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    No, only the "rectangle" base shape where progressbar, time, cover is shown on.

    In Titanium it's only a rectangle with some corner radius and a linear gradient.
     

    wizard123

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    • #54
    Ah ok no problem i got a little confused is all :)
     

    wizard123

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    • #55
    Do you want me to create them in blend and send you the file or send you a .svg file for them ?
     

    morpheus_xx

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    Please use Blend and post xaml, I can use it directly (few changes might be required though)
     

    wizard123

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    • #57
    Try this and let me know if it is what your after.

    <Canvas x:Name="Players" Height="231" Canvas.Left="109" Canvas.Top="1" Width="404">
    <Path x:Name="controls_bkground" Data="F1M175.143,2C175.696,3.564 176,5.246 176,7 176,7 176,25 176,25 176,33.284 169.284,40 161,40 161,40 16,40 16,40 7.716,40 1,33.284 1,25 1,25 1,7 1,7 1,5.246 1.304,3.564 1.857,2 1.857,2 175.143,2 175.143,2z" Fill="#FF1E1D1D" Height="41" Canvas.Left="89" Canvas.Top="175" Width="178">
    <Path.Effect>
    <DropShadowEffect BlurRadius="10" Color="#FF000000" Direction="-90" Opacity="0.75" ShadowDepth="2"/>
    </Path.Effect>
    </Path>
    <Canvas x:Name="progress" Height="196" Canvas.Left="0" Canvas.Top="0" Width="404">
    <Path x:Name="player_body" Data="F1M361.5,2C361.5,2 16.5,2 16.5,2 8.216,2 1.5,8.716 1.5,17 1.5,17 1.5,153.5 1.5,153.5 1.5,161.784 8.216,168.5 16.5,168.5 16.5,168.5 361.5,168.5 361.5,168.5 369.784,168.5 376.5,161.784 376.5,153.5 376.5,153.5 376.5,17 376.5,17 376.5,8.716 369.784,2 361.5,2z" Fill="#FFDCD9D9" Height="170" Canvas.Left="13" Canvas.Top="11" Width="378">
    <Path.Effect>
    <DropShadowEffect BlurRadius="10" Color="#FF000000" Direction="-90" Opacity="0.75" ShadowDepth="2"/>
    </Path.Effect>
    </Path>
    <Path x:Name="progressbar" Data="F1M287,1.5C287,1.5 9.5,1.5 9.5,1.5 5.358,1.5 2,4.858 2,9 2,13.142 5.358,16.5 9.5,16.5 9.5,16.5 287,16.5 287,16.5 291.142,16.5 294.5,13.142 294.5,9 294.5,4.858 291.142,1.5 287,1.5z" Height="18" Canvas.Left="29" Canvas.Top="147" Width="296">
    <Path.Fill>
    <SolidColorBrush Color="#FFAFAFAF" Opacity="0.369"/>
    </Path.Fill>
    </Path>
    <Path x:Name="progress_icon" Data="F1M14.75,1.5C7.708,1.5 2,7.208 2,14.25 2,21.292 7.708,27 14.75,27 21.792,27 27.5,21.292 27.5,14.25 27.5,7.208 21.792,1.5 14.75,1.5z" Fill="#FF424242" Height="28" Canvas.Left="161" Canvas.Top="141" Width="29">
    <Path.Effect>
    <DropShadowEffect BlurRadius="4" Color="#FF000000" Direction="-90" Opacity="1" ShadowDepth="0"/>
    </Path.Effect>
    </Path>
    </Canvas>
    <Canvas x:Name="Player1" Height="46" Canvas.Left="94" Canvas.Top="177" Width="168">
    <Path x:Name="forward" Data="F1M1.572,1.67C1.572,1.67,3.521,2.888,5.956,4.41L8.422,5.951 8.483,4.222C8.536,2.691 8.572,1.67 8.572,1.67 8.572,1.67 22.428,10.33 22.428,10.33 22.428,10.33 8,18 8,18 8,18 8.036,16.979 8.089,15.448L8.133,14.208 5.565,15.573C3.029,16.921 1,18 1,18 1,18 1.572,1.67 1.572,1.67z" Fill="#FFFFFFFF" Height="19" Canvas.Left="131" Canvas.Top="12" Width="24">
    <Path.Effect>
    <DropShadowEffect BlurRadius="10" Color="#FF000000" Direction="-90" Opacity="0.75" ShadowDepth="2"/>
    </Path.Effect>
    </Path>
    <Path x:Name="rewind" Data="F1M15.428,1.67C15.428,1.67,15.464,2.691,15.517,4.222L15.578,5.951 18.044,4.41C20.479,2.888 22.428,1.67 22.428,1.67 22.428,1.67 23,18 23,18 23,18 20.971,16.921 18.435,15.573L15.867,14.208 15.911,15.448C15.964,16.979 16,18 16,18 16,18 1.572,10.33 1.572,10.33 1.572,10.33 15.428,1.67 15.428,1.67z" Fill="#FFFFFFFF" Height="19" Canvas.Left="13" Canvas.Top="11" Width="24">
    <Path.Effect>
    <DropShadowEffect BlurRadius="10" Color="#FF000000" Direction="-90" Opacity="0.75" ShadowDepth="2"/>
    </Path.Effect>
    </Path>
    <Path x:Name="stop" Data="F1M1.069,1.026C1.069,1.026 15.808,1.026 15.808,1.026 15.808,1.026 15.808,15.766 15.808,15.766 15.808,15.766 1.069,15.766 1.069,15.766 1.069,15.766 1.069,1.026 1.069,1.026z" Fill="#FFE1E1E1" Height="17" Canvas.Left="93" Canvas.Top="13" Width="17"/>
    <Path x:Name="pause" Data="F1M10,1.026C10,1.026 15.808,1.026 15.808,1.026 15.808,1.026 15.808,15.766 15.808,15.766 15.808,15.766 10,15.766 10,15.766 10,15.766 10,1.026 10,1.026z M1.069,1.026C1.069,1.026 7,1.026 7,1.026 7,1.026 7,15.766 7,15.766 7,15.766 1.069,15.766 1.069,15.766 1.069,15.766 1.069,1.026 1.069,1.026z" Fill="#FFE1E1E1" Height="17" Canvas.Left="58" Canvas.Top="13" Width="17"/>
    </Canvas>
     

    wizard123

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    • #58
    And the play button

    <Path x:Name="play" Data="F1M1,20C1,20 1.304,1.929 1.304,1.929 1.304,1.929 16.802,11.228 16.802,11.228 16.802,11.228 1,20 1,20z" Fill="#FFFFFFFF" Height="21" Canvas.Left="56" Canvas.Top="10" Width="18"/>
     

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