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<blockquote data-quote="framug" data-source="post: 643744" data-attributes="member: 19448"><p><strong>Re : Black Glass Skin 2.6.0</strong></p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Well, many changes, on it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p><p>Tested with clear cache and sadly, same behavior with same errors in log :</p><p></p><p>[CODE]2010-08-01 22:04:21.390625 [Debug][MPMain(1)]: Window: MediaPortal.GUI.Home.GUIHome deinit</p><p>2010-08-01 22:04:21.406250 [Debug][MPMain(1)]: TextureManager: CleanupThumbs()</p><p>2010-08-01 22:04:21.421875 [Debug][MPMain(1)]: Window: MediaPortal.GUI.Weather.GUIWindowWeather init</p><p>2010-08-01 22:04:21.421875 [Info.][MPMain(1)]: GUIWindowWeather: SkipConnectionTest: False</p><p>2010-08-01 22:04:21.546875 [Debug][MPMain(1)]: TextureManagerEx: load from memory: [weatherImage]</p><p>2010-08-01 22:04:21.593750 [Debug][MPMain(1)]: TextureManager: added: memoryImage total: 18 mem left: 927989760</p><p>2010-08-01 22:04:25.062500 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée.</p><p> à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Int32 color)</p><p> à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Color color)</p><p> à MediaPortal.GUI.Library.GUIFontManager.MeasureText(Font fnt, String text, Single& textwidth, Single& textheight, Int32 fontSize)</p><p> à MediaPortal.GUI.Library.GUIFont.GetTextExtent(String text, Single& textwidth, Single& textheight)</p><p> à MediaPortal.GUI.Library.GUILabelControl.get_TextWidth()</p><p> à MediaPortal.GUI.Library.GUIFadeLabel.Render(Single timePassed)</p><p> à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> à MediaPortal.GUI.Library.GUIGroup.Render(Single timePassed)</p><p> à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> à MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)</p><p>2010-08-01 22:04:25.078125 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée.</p><p> à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Int32 color)</p><p> à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Color color)</p><p> à MediaPortal.GUI.Library.GUIFontManager.MeasureText(Font fnt, String text, Single& textwidth, Single& textheight, Int32 fontSize)</p><p> à MediaPortal.GUI.Library.GUIFont.GetTextExtent(String text, Single& textwidth, Single& textheight)</p><p> à MediaPortal.GUI.Library.GUILabelControl.get_TextWidth()</p><p> à MediaPortal.GUI.Library.GUIFadeLabel.Render(Single timePassed)</p><p> à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> à MediaPortal.GUI.Library.GUIGroup.Render(Single timePassed)</p><p> à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime)</p><p> à MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed)</p><p>[/CODE]</p><p>:sorry: for this report.</p></blockquote><p></p>
[QUOTE="framug, post: 643744, member: 19448"] [b]Re : Black Glass Skin 2.6.0[/b] :thx: Well, many changes, on it. :o Tested with clear cache and sadly, same behavior with same errors in log : [CODE]2010-08-01 22:04:21.390625 [Debug][MPMain(1)]: Window: MediaPortal.GUI.Home.GUIHome deinit 2010-08-01 22:04:21.406250 [Debug][MPMain(1)]: TextureManager: CleanupThumbs() 2010-08-01 22:04:21.421875 [Debug][MPMain(1)]: Window: MediaPortal.GUI.Weather.GUIWindowWeather init 2010-08-01 22:04:21.421875 [Info.][MPMain(1)]: GUIWindowWeather: SkipConnectionTest: False 2010-08-01 22:04:21.546875 [Debug][MPMain(1)]: TextureManagerEx: load from memory: [weatherImage] 2010-08-01 22:04:21.593750 [Debug][MPMain(1)]: TextureManager: added: memoryImage total: 18 mem left: 927989760 2010-08-01 22:04:25.062500 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée. à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Int32 color) à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Color color) à MediaPortal.GUI.Library.GUIFontManager.MeasureText(Font fnt, String text, Single& textwidth, Single& textheight, Int32 fontSize) à MediaPortal.GUI.Library.GUIFont.GetTextExtent(String text, Single& textwidth, Single& textheight) à MediaPortal.GUI.Library.GUILabelControl.get_TextWidth() à MediaPortal.GUI.Library.GUIFadeLabel.Render(Single timePassed) à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) à MediaPortal.GUI.Library.GUIGroup.Render(Single timePassed) à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) à MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed) 2010-08-01 22:04:25.078125 [Info.][MPMain(1)]: render exception:System.AccessViolationException: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée. à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Int32 color) à Microsoft.DirectX.Direct3D.Font.MeasureString(Sprite sprite, String text, DrawTextFormat format, Color color) à MediaPortal.GUI.Library.GUIFontManager.MeasureText(Font fnt, String text, Single& textwidth, Single& textheight, Int32 fontSize) à MediaPortal.GUI.Library.GUIFont.GetTextExtent(String text, Single& textwidth, Single& textheight) à MediaPortal.GUI.Library.GUILabelControl.get_TextWidth() à MediaPortal.GUI.Library.GUIFadeLabel.Render(Single timePassed) à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) à MediaPortal.GUI.Library.GUIGroup.Render(Single timePassed) à MediaPortal.GUI.Library.GUIControl.DoRender(Single timePassed, UInt32 currentTime) à MediaPortal.GUI.Library.GUIWindow.Render(Single timePassed) [/CODE] :sorry: for this report. [/QUOTE]
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