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MediaPortal 1
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Bleazle
BleazleWide V7.1.0
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<blockquote data-quote="Bleazle" data-source="post: 480645" data-attributes="member: 53582"><p>mmmm....You've got the wrong end of the stick here a bit..... If you install the latest version I think you'll find the cache size is still smaller than that of B3W's <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> it only gets bigger if you add more fading hover images, which is the end users call. Also, the README includes instructions on how the cache size can be reduced to well below B3W's if required.</p><p></p><p>But the reason I said you've got the wrong end of the stick is because the whole skin will run fine on a 128MB card (I know because that's all I had until recently) EXCEPT for the new icon views, where it will struggle. My 128MB card could run it but there was about a second's delay when scrolling down which I didn't like. Easy solution if you're running a 128MB card - don't use the icon views <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>With regard to the splashscreen image, that file is only 16.1kb in size - that's around 1/8th of the size of the smallest Hover graphic that B3W uses, so it should have no effect on your cards ability to run the skin.</p><p></p><p>As far as what you expected of a skin, I can only speak for myself but I'd say most (if not all) skins available have been made because the people that put them together were/are after a certain kind of look on their own HTPC - that's definitely the case for me anyway. If that means that the skin ends up not being what others want or it can't be run on certain systems that's just the way it goes - the great thing about MP is that there are plenty of choices out there plus at the end of the day everyone has the option of jumping in and coming up with their own skin if they want to <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> If <strong>BleazleWide</strong> turns into <strong>BleazleFat</strong> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> as for as low powered GPU's are concerned you might want to do a "lite" version....</p><p></p><p>Bleazle</p></blockquote><p></p>
[QUOTE="Bleazle, post: 480645, member: 53582"] mmmm....You've got the wrong end of the stick here a bit..... If you install the latest version I think you'll find the cache size is still smaller than that of B3W's :) it only gets bigger if you add more fading hover images, which is the end users call. Also, the README includes instructions on how the cache size can be reduced to well below B3W's if required. But the reason I said you've got the wrong end of the stick is because the whole skin will run fine on a 128MB card (I know because that's all I had until recently) EXCEPT for the new icon views, where it will struggle. My 128MB card could run it but there was about a second's delay when scrolling down which I didn't like. Easy solution if you're running a 128MB card - don't use the icon views :P With regard to the splashscreen image, that file is only 16.1kb in size - that's around 1/8th of the size of the smallest Hover graphic that B3W uses, so it should have no effect on your cards ability to run the skin. As far as what you expected of a skin, I can only speak for myself but I'd say most (if not all) skins available have been made because the people that put them together were/are after a certain kind of look on their own HTPC - that's definitely the case for me anyway. If that means that the skin ends up not being what others want or it can't be run on certain systems that's just the way it goes - the great thing about MP is that there are plenty of choices out there plus at the end of the day everyone has the option of jumping in and coming up with their own skin if they want to :) If [B]BleazleWide[/B] turns into [B]BleazleFat[/B] :o as for as low powered GPU's are concerned you might want to do a "lite" version.... Bleazle [/QUOTE]
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