BUG + FIX Mp shows splash screen, frame with 3 menus (1 Viewer)

idioteque

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  • September 29, 2005
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    Netherlands Netherlands
    MediaPortal Version: 0.2.1.0
    Windows Version: XP SP2
    CPU Type: AMD Athlon 64 3200+
    HDD: Samsung SpinPoint HD300LD (7200rpm, ATA133, 8MB) (300GB)
    Memory: 1536 Mb DDR
    Motherboard: K8T Neo-FIS2R
    Motherboard Chipset: Via K800T
    Motherboard Bios: AMI 2.2
    Video Card: Gigabyte FX5200
    Video Card Driver: 84.13
    Sound Card: sb Live 1024 OEM
    Sound Card AC3: No AC3
    Sound Card Driver:
    1. TV Card: -
    1. TV Card Type: No tv
    1. TV Card Driver: -
    2. TV Card: -
    2. TV Card Type: -
    2. TV Card Driver: -
    3. TV Card:
    3. TV Card Type:
    3. TV Card Driver:
    4. TV Card:
    4. TV Card Type:
    4. TV Card Driver:
    MPEG2 Video Codec: Cyberlink
    MPEG2 Audio Codec: AC3
    Satelite/CableTV Provider: -
    HTPC Case: Silverstone LC03
    Cooling:
    Power Supply: Aopen 300 Watt
    Remote: MCE 2005
    TV: Sony 63 cm PiP
    TV - HTPC Connection: S-Video

    Note, This is not my bug but a fix for a bug located here:

    https://forum.team-mediaportal.com/showthread.php?t=12140

    BUG:
    Hello there. Just discovered Media portal but couldn't get it to work. Shows splash screen then a frame with 3 menus in it which are "File, Options" and "Wizards". The only thing working in these menus seem to be the "Exit" command. Inside the frame, I can see my own background and icons. I have two PC's which have very different hardware configs (one is an AMD desktop with nVidia GFX5700, the other is an HP Laptop with mobility X600) but the result is the same on both. I searched but couldn't find anyone with a similar problem. What can I do?

    26.10.2006 19:05:39 D3D: InitializeDeviceObjects - Exception: System.IO.FileNotFoundException: skin\razor\media\newmailıcon.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) at System.Drawing.Image.FromFile(String filename) at MediaPortal.GUI.Library.TexturePacker.AddBitmap(PackedTextureNode root, Image rootImage, String file, Boolean& dontAdd) at MediaPortal.GUI.Library.TexturePacker.PackSkinGraphics(String skinName) at MediaPortal.GUI.Library.GUITextureManager.Init() at MediaPortalApp.InitializeDeviceObjects() at MediaPortal.D3DApp.InitializeEnvironment()


    EgoMaster solved the problem

    FIX:

    have solved the problem and want to report this (I don't know if it classifies as a bug or not):
    I had to change "Standarts and Formats" in control panel to "English (United States)" setting. If I change the skin, I have to repeat this before the first run. After the first run, I change it back to my own regional setting and run media portal again, it works.
     

    ronilse

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  • July 19, 2005
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    Moss
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    Norway Norway
    Hi,
    This problem it's the same as reported here (no need for a double) ;) .

    Regards
    Roy
     

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