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- #611
If my fixes are working properly, then I do it. I look forward to you the result as soon as you say, I will update immediately ...will you push a new FanartHandler mpe1 package?
If my fixes are working properly, then I do it. I look forward to you the result as soon as you say, I will update immediately ...will you push a new FanartHandler mpe1 package?
I can update while in this state, and we'll see ...Will do. Unfortunately I did not think about checking this morning but will look at it when I am home again.
Confirm that this version is no longer generating DatabaseManager errors when the remote database is not immediately accessible at resume# Fanarthandler 4.0.2.221
[2015-11-23 20:22:59,451] [Error ] [RefreshWorker] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: ' à System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
à System.Environment.get_StackTrace()
à MediaPortal.GUI.Library.GUIWindow.LoadSkin()
à MediaPortal.GUI.Library.GUIWindow.AllocResources()
à MediaPortal.GUI.Library.GUIWindow.DoRestoreSkin()
à MediaPortal.GUI.Library.GUIWindowManager.GetWindow(Int32 dwID, Boolean tryRestoreSkin)
à MediaPortal.GUI.Library.GUIControl.HideControl(Int32 iWindowId, Int32 iControlId)
à FanartHandler.FanartSelected.FanartIsNotAvailable(Int32 windowId)
à FanartHandler.RefreshWorker.OnDoWork(DoWorkEventArgs e)
à System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
à System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
à System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
à System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o)
à System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
à System.Threading.ThreadPoolWorkQueue.Dispatch()
à System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()'
This is at least not from FHhello @ajs
i havbe this error on my system : ( File : Mediaportal-Error .1.log )
Interesting. I trust that if you advised ajs what kind of code to add he would provide a new test version shortly that azzuro could then take a look at.