Fanart Handler Plugin v4.0.X.000 (2 Viewers)

ajs

Development Group
  • Team MediaPortal
  • February 29, 2008
    16,062
    11,144
    Kyiv
    Home Country
    Ukraine Ukraine
    will you push a new FanartHandler mpe1 package?
    If my fixes are working properly, then I do it. I look forward to you the result as soon as you say, I will update immediately ...
     

    azzuro

    Test Group
  • Team MediaPortal
  • May 10, 2007
    9,984
    5,663
    France - IDF
    Home Country
    France France
    hello @ajs
    i havbe this error on my system : ( File : Mediaportal-Error .1.log ) - using last Fanartt Handler version release
    Code:
    [2015-11-23 20:22:59,451] [Error  ] [RefreshWorker] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: '   à System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
       à System.Environment.get_StackTrace()
       à MediaPortal.GUI.Library.GUIWindow.LoadSkin()
       à MediaPortal.GUI.Library.GUIWindow.AllocResources()
       à MediaPortal.GUI.Library.GUIWindow.DoRestoreSkin()
       à MediaPortal.GUI.Library.GUIWindowManager.GetWindow(Int32 dwID, Boolean tryRestoreSkin)
       à MediaPortal.GUI.Library.GUIControl.HideControl(Int32 iWindowId, Int32 iControlId)
       à FanartHandler.FanartSelected.FanartIsNotAvailable(Int32 windowId)
       à FanartHandler.RefreshWorker.OnDoWork(DoWorkEventArgs e)
       à System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
       à System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
       à System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
       à System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o)
       à System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
       à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       à System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
       à System.Threading.ThreadPoolWorkQueue.Dispatch()
       à System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()'
     

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