fontengine.dll testing - help needed (1 Viewer)

disaster123

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    Is there a branch to merge in git for this new .dll?
     

    Micropolis

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    July 22, 2009
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    Dear disaster123,
    Is there a branch to merge in git for this new .dll?

    no, I don't have the rights to create a branch on our GIT repository. It would be helpful, if a developer (or anyone, who has the appropriate rights) creates the required Mantis entry before, I doesn't found a related entry until now.
    After that, I can post my documented changes here if necessarily.

    Cheers, Micropolis
     

    tourettes

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    Hi
    This fontengine fixed flickering in music section with very long song titles.
    Using lap top with Mobile Intel(R) 945 Express Chipset Family GPU
    mrj

    A bit alarming since it looks like the change would introduce regression on lower end GPUs.
     

    Micropolis

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    Hi tourettes,
    Hi
    This fontengine fixed flickering in music section with very long song titles.
    Using lap top with Mobile Intel(R) 945 Express Chipset Family GPU
    mrj

    A bit alarming since it looks like the change would introduce regression on lower end GPUs.

    your feedback and my post from here has the same meaning.
    Some days before, I had build 10 different libraries with gradations for vertex and line count. If anyone, who has problems with the attached version, can give us a hint here, parameter adjustments can be made very easy. Can you post any information, which lower-end GPU introduce regression (or which do you have tested)?
    Nevertheless, it would be great if the team would accept this problem. I am always been to assist in testing and/or implementation.

    Regards, Micropolis
     

    Holzi

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    • #16

    mrj

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    Hi guys

    No need to be alarmed, sorry to have confused you.

    Current fontengine (MP 1.2.3) is bad.
    Micropolis fontengine is good.

    mrj
     

    Deda

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    :( yesterday got font engine texture error and lost content on screen. Looks like 512MB for g .card is not enough to handle this.
     

    Holzi

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    :( yesterday got font engine texture error and lost content on screen. Looks like 512MB for g .card is not enough to handle this.

    Hello!
    Can you test the attached fontengine.dll and see if the skin problems are still solved?

    It has set MaxNumfontVertices to 40000 while the previous one was set to 80000.
    Standard one got 8000.
    Thanks!
     

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    • fontengine.dll (MaxNumfontVertices = 40000).rar
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