Normal
Just stumbled upon this thread and remembered adjusting my skin-files in the opposite direction...Try the skin property #MovingPictures.SelectedMovie.runtime in the skinfile.According to the archived wiki from 2012, this should deliver the stored runtime in minutes. (See section "Available Labels and Strings", subsection "Standard Labels").If that does not work, maybe some funky math with #MovingPictures.SelectedMovie.extra.runtime.hour and #MovingPictures.SelectedMovie.extra.runtime.minute can lead to the desired outcome. Although I'm not sure if you can add and multiply in the skinfile.Assuming you want to adjust the Moving Pictures GUI.
Just stumbled upon this thread and remembered adjusting my skin-files in the opposite direction...
Try the skin property #MovingPictures.SelectedMovie.runtime in the skinfile.
According to the archived wiki from 2012, this should deliver the stored runtime in minutes. (See section "Available Labels and Strings", subsection "Standard Labels").
If that does not work, maybe some funky math with #MovingPictures.SelectedMovie.extra.runtime.hour and #MovingPictures.SelectedMovie.extra.runtime.minute can lead to the desired outcome. Although I'm not sure if you can add and multiply in the skinfile.
Assuming you want to adjust the Moving Pictures GUI.